Quote Originally Posted by Jidka View Post
How to fix it ?

If I had to fix it, I'll try by adding more unavoidable damage.
- You did the mechanics correctly ? Good, still receive 50% damages to your pretty face.
- Constant DoT to everybody.
- Damage done reflected to players.
- Mini tank-buster to a random player (who maybe will need protection from the tank in hard content)
- More frequent heal-check

Here are the few options I'm thinking right now.

And reducing cost of healing spells so heals don't go OOM too fast. (you know, they'll use them far more often than now)
Yeah, pretty much just more damage.

The adds that deal raid damage in the lv. 100 dungeons were a nice idea but unfortunately most healers will just kind of inherently heal through it by accident while using their equivalent to asylum/assize for single target healing on the tank/damage. It would be nice if it actually required intentional AOE healing.

It's still casual content at the end of the day. I don't think it should be "hard". It just needs to have enough going on to require you to use at least half of your kit.