Quote Originally Posted by Schan View Post
Now, going on a tangent, I haven't read the interview in June but I am genuinely concerned that the community is taking the whole "increasing stress" YoshiP mentioned as more job complexity. What I am seeing trending in DT is that said stress will not come in the form of a "job rotation stress" but instead as "fight mechanics stress". Although I kind of like DT in the sense they have introduced and brought back mechanics I have enjoyed in the past I could also see the amount of complaining about the increased in difficulty.
The interview in question can be found here if you are interested in giving it a real read to properly understand what was said..

While there is a mistranslation in there (job changes are not supposed to come 7.2, but on 8.0. 7.2 marks when new instances are coming), the money quote in there stands:

In an attempt to curb multiple updates' worth of simplification, Yoshi-P details how Square Enix "will be incorporating various changes" post-Dawntrail, some of which will be "related to the skill rotations." He even jokes that Kaiten could return as "Kaiten 2" and reiterates his earlier promise - come such changes, classes "will not be more simple."
Which, so far, they have not followed up upon.

In a different interview, Yoshi-P gave an interview where he lamented that FFXIV was too stress-free, comparing it to a platformer with no pits to fall into. As there is no victory without hurdles.