Well, pack it up guys, thread’s over! ‘It’s always been like that’!!!! Guess we should just accept our slop because it used to be gruelBeast Tribes/Allied Tribes have always been what they are ... a way to obtain minimal amounts of XP, Tribal mounts and, at least at the beginning, crafting materials.
The many hours spent in the Sylphlands are a fond memory of: kill X quests, waiting for 15 minutes for the FATE to pop that gave you the thingy, collect Y quests and, most importantly, the "sneak around without being discovered" quests on a timer.
High quality content, not really. Time well spent though if you want a Tribal mount. Flying around in Heavensward on the Bomb Palanquin or the Sanuwa mounts was a mark of honor. Time well spent, at least until the age of Moogle Treasure hunts.
The XP received for anything except the ARR (and, possibly, HW - it's been years now) quests made the 10 minutes spent each day in more recent expansions an ok exchange. I don't remember the daily quests in <pick an MMORPG> as any more exciting or Fun!(tm).
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