Imagine thinking that aligning 3 glowy buttons in the correct order when they light up is being good at a rotation..If you want to remove 123, just get the mod and figure out yourself why it's bad. It's a 'convenience' that is sweet poison since you would be an idiot to not have it. 'Just make it an option' is a bad faith argument and you know damn well that having it as an option is entirely useless when it will either be entirely useless due to it not being 'optimal', or it will be optimal then the option is redundant anyway.
Look at DRG and how that is met with immediate backlash, but the players say 'Hurr it's still not good enough'.
Well play a different job then. There's 21 of them. If you can't find one, how about not playing the game in the first place until something comes out that you can be happy with?
Removing 123 won't make you better or somehow make you able to concentrate on the fight, because you are incapable of doing it in the first place. You and the Timmy's have other things going on or have other crap playing in your browser and go 'Wow, I couldn't see it' when it's literally plastered on the screen for six seconds. Even if you could concentrate on the fight, they'll still find a way to screw up. Why? Because they didn't bother to actually put in the work to learn. You have literally hundreds of hours to figure it out, and the people wanting it easier still can't do basic rotation.
Maybe stop pretending you are good and actually try to be good at rotation before wanting changes. That is what people should be doing.
They make zero sense.
I also recommend reading the post I made somewhere earlier about people enjoying scripted things, even as easy as 1-2-3, vs people enjoying other things and seeing little value in this.
Nobody is saying pressing 123 is hard. Nobody cares about pressing 123 in a vacuum.
The simplification process doesn't work that way. They just remove or sandblast one thing at a time until there's nothing left.
This has been an ongoing process for a long time now. The combat in this game is already extremely barebones and people want to sandblast it even further.
Don't you get fucking bored? And what does this mean for the people who are already unhappy about the direction of the game, when the game gets dumbed down even harder?
And nobody is advocating to remove those combos in exchange for nothing else. And nobody disagrees that knowing SE's track record, that'd probably be what they'd do, realistically. It's been the same back forth for 13 pages by now with people talking past each other because they can't read what the other side writes and would rather argue against strawmen.Nobody is saying pressing 123 is hard. Nobody cares about pressing 123 in a vacuum.
The simplification process doesn't work that way. They just remove or sandblast one thing at a time until there's nothing left.
This has been an ongoing process for a long time now. The combat in this game is already extremely barebones and people want to sandblast it even further.
Don't you get fucking bored? And what does this mean for the people who are already unhappy about the direction of the game, when the game gets dumbed down even harder?
Square doesn't add meaningful abilities outside of expansion releases. They only remove things and give you one new ability to cramp into the burst window at expansion release. That's it.And nobody is advocating to remove those combos in exchange for nothing else. And nobody disagrees that knowing SE's track record, that'd probably be what they'd do, realistically. It's been the same back forth for 13 pages by now with people talking past each other because they can't read what the other side writes and would rather argue against strawmen.
That's all they ever add. You'd have to be naive to think square will look at the game in 7.2 and go.. ''yeah let's consolidate these buttons and add something meaningful to fill up the gap'' No, they don't do that and never have. They'll just remove things and make the game easier, like they always do. That was the feedback they got, so that's what they deliver. This is how they've been simplifying the game since Shadowbringers. They just remove and remove.
Last edited by GoatOfWar; 11-22-2024 at 10:34 PM.
Tbf, they add few to none with expansion releases, either.
Which is why none of this conversation has ever been beholden to what the devs tend or tend not to do.
If we consistently constrained any and all discussion to the words, or even typical actions, of the devs, little to no improvement would be possible.
Are you talking to me? Where did I even say that SE will look at the game and go "yeah let's add meaningful things to the kit in 7.2!"?Square doesn't add meaningful abilities outside of expansion releases. They only remove things and give you one new ability to cramp into the burst window at expansion release. That's it.
That's all they ever add. You'd have to be naive to think square will look at the game in 7.2 and go.. ''yeah let's consolidate these buttons and add something meaningful to fill up the gap'' No, they don't do that and never have. They'll just remove things and make the game easier, like they always do. That was the feedback they got, so that's what they deliver. This is how they've been simplifying the game since Shadowbringers. They just remove and remove.
This is again, arguing against strawmen, nothing more. Of course SE isn't going to do that, they just sanded down the jobs even more that very last patch.
Are you actually reading what people write or making it on purpose? The amount of mentions asking to bring other buttons that interact in meaningful and engaging ways with the kit instead? No? Flew right above?Yes, they are. In fact, I haven't seen anyone suggest something to replace the lost combo actions.
In addition to this, when was the last time that SE added something to a job to increase it's complexity? If they consolidate combo actions, there is an approximately 0% that they would add anything new to fill the empty space.
That's exactly what I'm saying. Both sides are talking past each other because they're just interested at shooting at strawmen.
Yes, they are. In fact, I haven't seen anyone suggest something to replace the lost combo actions.And nobody is advocating to remove those combos in exchange for nothing else. And nobody disagrees that knowing SE's track record, that'd probably be what they'd do, realistically. It's been the same back forth for 13 pages by now with people talking past each other because they can't read what the other side writes and would rather argue against strawmen.
In addition to this, when was the last time that SE added something to a job to increase it's complexity? If they consolidate combo actions, there is an approximately 0% that they would add anything new to fill the empty space.
Not even to increase complexity, just anything that has interaction with your kit and isn't a finisher unlocked by pressing your burst cooldown or a fire & forget oGCD.Yes, they are. In fact, I haven't seen anyone suggest something to replace the lost combo actions.
In addition to this, when was the last time that SE added something to a job to increase it's complexity? If they consolidate combo actions, there is an approximately 0% that they would add anything new to fill the empty space.
Although I guess that would inevitably increase complexity.
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