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  1. #1
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Welp, I guess next we're going to have people here arguing that Drakesbane has a good animation. It looks like you're waving a magic wand around.

    Interestingly enough Spiral Blow is also similar to Chaotic Spring however Chaotic Spring spins your spear slower which gives it more weight (even though you are also floating in the air).

    Don't make me go through the animations this Expansion. The devs have always exaggerated animations but I'm not sure what happened this expansion they're exaggerated "wrong". Squatting too low, too much extension of the character's body, not enough slowdown during certain spear movements. It's a mess.

    Anyway, I would like to have my Nastronds back. I can endure bad animations better than I can endure bad flow in the rotation.
    (11)

  2. #2
    Player
    jonimated's Avatar
    Join Date
    Jul 2013
    Posts
    104
    Character
    Azrael Belmont
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Schan View Post
    Anyway, I would like to have my Nastronds back. I can endure bad animations better than I can endure bad flow in the rotation.
    This is what SE has reduced the community to. Begging to have to deal with one bad thing in order to have another bad thing reversed/removed. I've seen people asking to have Life Surge taken as a compromise to get Nastrond charges back.

    This is like when SE was going to remove Viper positionals, and because of community backlash they ended up not doing. Instead they removed Noxious Gnash as a compromise out of literally nowhere. As a response the community was then like "Wow ok if we let you take positionals can you give Noxious Gnash back?"

    I don't understand why it has to be this way. Not everything needs to be sanded down for the absolute lowest common denominator. We can have both things, SE. It's fine.
    (12)

  3. #3
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    777
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by jonimated View Post
    This is like when SE was going to remove Viper positionals, and because of community backlash they ended up not doing. Instead they removed Noxious Gnash as a compromise out of literally nowhere. As a response the community was then like "Wow ok if we let you take positionals can you give Noxious Gnash back?"
    Not quite what happened I'm afraid. SE announced that they would "adjust some skills" and "remove positionals". Feedback from the Forum was rather unanimously a "please don't change Viper, Viper is good". When talking about the changed skills, people assumed buff timers would increase.
    SE then went ahead and only did one of the two things - namely, the "adjust some skills" part. Which gutted Viper gameplay more than removing positionals would have. So of course people went back to ask for the "better" deal.

    That being said, you are right, of course. Still, it is a fight against windmills. Despite Yoshi-P's words this summer, SE loves nothing more than to smooth out any personality out of jobs so every job appeals to every player. Its maddening and it should not be that way.
    (9)
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

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