Maybe try adding a poll for players to take as they log in instead.Gets feedback from reddit, the forums, social media regularly
Maybe try adding a poll for players to take as they log in instead.Gets feedback from reddit, the forums, social media regularly
Reddit is not such a bad source of information, as long as you put it in perspectives with the other sources and the knowledge of the subreddit bias. The fact you can now criticize DT writing or the content drought in r/ffxiv tells a lot about how much they fucked up.
That is shocking lol. During EW I replied to a post pointing out a few of the many flaws in the writing for that expac too and had over 1k downvotes within a couple hours. It got so bad I completely abandoned r/ffxiv and last I was on r/ffxivdiscussion was starting to have the same problem.
But I still say reddit is a bad source of information. Even knowing it's an echo chamber doesn't negate the fact that it's an echo chamber, making everything you read on it suspect. And most other sources, like twitter and even gaming news sites are usually echo chambers as well. Twitter gives you brigading if you disagree and news sites want clicks so they will nearly always give shiny reviews to appease the audience, esp ones that are, or at least were, as unhinged as xiv's online army if they are not flat out paid for good reviews by the companies making the games. Metacritic and other such sites are known to remove even legit reviews so thats not a good source. The forums are literally the only place you can criticise due to there not being a downvote system and the ability to report ppl directly to SE. And even though that creates another bias, its not nearly as powerful as the others making it likely the most reliable source of information.
If they want more accurate information, SE should literally just poll their audience and get back actual individual feedback, but that requires work and money, which they are not willing to put into the actual game, much less a poll.
Both of them banned discussion of a certain DT character, but they're more willing to let people acknowledge the flaws at least.That is shocking lol. During EW I replied to a post pointing out a few of the many flaws in the writing for that expac too and had over 1k downvotes within a couple hours. It got so bad I completely abandoned r/ffxiv and last I was on r/ffxivdiscussion was starting to have the same problem.
But I still say reddit is a bad source of information. Even knowing it's an echo chamber doesn't negate the fact that it's an echo chamber, making everything you read on it suspect. And most other sources, like twitter and even gaming news sites are usually echo chambers as well. Twitter gives you brigading if you disagree and news sites want clicks so they will nearly always give shiny reviews to appease the audience, esp ones that are, or at least were, as unhinged as xiv's online army if they are not flat out paid for good reviews by the companies making the games. Metacritic and other such sites are known to remove even legit reviews so thats not a good source. The forums are literally the only place you can criticise due to there not being a downvote system and the ability to report ppl directly to SE. And even though that creates another bias, its not nearly as powerful as the others making it likely the most reliable source of information.
If they want more accurate information, SE should literally just poll their audience and get back actual individual feedback, but that requires work and money, which they are not willing to put into the actual game, much less a poll.
I'm going to continue dying on this hill but... Criterion Normal should have been easier! (While still being a challenge)
Seriously. I have no idea why they pulled a 180 on that content and made two hard modes, one that is little more than a glorified achievement. Had Criterion been scaled down a little difficulty wise, not only would it add some much needed water to the barren wasteland that is this game's midcore scene but they could have built in the relic grind, thus solving to two birds with one stone: i.e., Criterion's abysmal rewards. Don't stop there though. Make said grind interesting but allowing far more customization like set bonuses. Just limit them to Criterion and use Savage to balance around that additional power spike. Heck, toss some of the Lost Actions in there and it might actually have been a success. There's so much they could have done but just... didn't.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
If not for korean/chinese mmorpgs being p2w bs I would've dropped ff14 long ago. Need a cheap time sink a shame the cartoon graphics of wow isn't appealing to me.
they really need to remove all these trolls from the forums they are a cancer to any resepectable feed back from players
Kinda interesting that they seem to be walking back on the idea of a 'new starting point' for the MSQ. IF so, they should continue to make adjustments to the MSQ, and while they did make improvements, I think ARR is still a little janky.
That's just the nature of MMOs. You see it in every game.The issue to me is so much side content that's released is poorly designed, there's no consideration made for keeping it playable after the subsequent patch release.
Blue mage? Dead
Bozja? Dead
Variant dungeons? Dead
Island sanctuary? Dead
Eureka orthos? Dead
Unreal trials? Dead because they literally scrap them the next patch (Unsub whenever you want but also make sure you keep repeatedly resubbing or you'll miss out).
It's okay for content to have a shelf life. Keeping content relevant forever is bad. Even the best dungeon/raid/explorationzone/whatever gets boring eventually. You eventually have to let players move on to something new.
Did any FFXI players really like doing the same few Dynamis zones, and killing same few gods and HNMs over and over for years? Or did they just do it because even 6 years later the relic and god armor was still that good?
And they didn't try to tweak it or anything, they just... Let it rot? Why?I'm going to continue dying on this hill but... Criterion Normal should have been easier! (While still being a challenge)
Seriously. I have no idea why they pulled a 180 on that content and made two hard modes, one that is little more than a glorified achievement. Had Criterion been scaled down a little difficulty wise, not only would it add some much needed water to the barren wasteland that is this game's midcore scene but they could have built in the relic grind, thus solving to two birds with one stone: i.e., Criterion's abysmal rewards. Don't stop there though. Make said grind interesting but allowing far more customization like set bonuses. Just limit them to Criterion and use Savage to balance around that additional power spike. Heck, toss some of the Lost Actions in there and it might actually have been a success. There's so much they could have done but just... didn't.
As I keep saying here, everything in XIV is live or die, nothing is nurtured.
If it fails royally or if it just missed the mark by a hair, it's "Oh well, there's nothing we can do, bye"
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