


To quote a random JP comment on one of the other recent interviews, "Don't take away Naoki's bravado and lies or he'd have nothing left to say".Not to be that guy, but Yoshi P is making completely fallacious arguments when he implies something isn't worth doing because it will never be perfect, or that something can't be done because it would require infinite resources. Yoshi P has been telling the base this dumb bs for so long he actually believes it.
Is FFXVI also a victim of this? It had very similar critical and commercial feedback to XIV. It seems like there's a design philosophy at work here vs simply budget problems and players complaining.



For all the rainbows, lollipops, holding hands and kumbaya singing NA believes them to be, I love how blunt and vicious the JP forums can get compared to ours. Almost makes me wish I knew Japanese.
What are you talking about? FFXVI received critical acclaim, nominated for numerous awards and is generally well-regarded by fans. So, not sure what you're getting at here.Not to be that guy, but Yoshi P is making completely fallacious arguments when he implies something isn't worth doing because it will never be perfect, or that something can't be done because it would require infinite resources. Yoshi P has been telling the base this dumb bs for so long he actually believes it.
Is FFXVI also a victim of this? It had very similar critical and commercial feedback to XIV. It seems like there's a design philosophy at work here vs simply budget problems and players complaining.
"The worst foe lies within the self."
DT is the worst rated expansion and XVI has scored worse than several of its contemporaries (87 MC isn't awful it's just not competitive with the best) along with not meeting even the bare minimum sales goals that considered console exclusivity.
Which is going to be your next argument.."well the MC isn't 0"..."well XIV isn't offline yet". No one's arguing any extremes as such so please don't.
And again, it's only to be expected because Yoshi P himself invokes extremes to defend the team doing nothing.
Last edited by Turtledeluxe; 11-06-2024 at 02:32 AM.



That's because Yoshi P and CS 3 have become the Michael bay of video games. All flash and no substance. Noone will argue they hand in polished effects and well put together products, but the gameplay has no depth.DT is the worst rated expansion and XVI has scored worse than several of its contemporaries along with not meeting even the bare minimum sales goals that considered console exclusivity.
Which is going to be your next argument.."well the MC isn't 0"..."well XIV isn't offline yet". No one's arguing any extremes as such so please don't.
I was actually going to elaborate on this but yes, the consistent negative feedback about XVI runs very similar to XIV. Overly streamlined combat with a lack of RPG elements, hit and miss quest quality, poor pacing with high highs and low lows, etc. Obviously you can't compare them 1 to 1 because XVI is a console game...but it does feel very CS3 is some respects.




I still can't get over that other reddit post, but after fordism and toyotism, all hail mcdonaldized gameplay, and it can't exactly accept having much RPG gameplay systems walking around like that.
That's not what he's saying at all. He's saying he came to the realization that there is no perfect design that will make everyone happy and any time the devs make a choice there will always be people who want the opposite, so that's just something they have to take into account when making decisions.
I agree that he's saying that, but if you break it down a logical conclusion, all I see is excuse making at worst and redundancy at best. Yoshi P is saying it's inpossible to please everyone. But players are not asking for that, and even if they are, it's the product maker's obligation to interpret it sensibly. Everyone knows there's no magic patch cycle that will please 100% of players-- redundacy. It's extremely possible to deliver a patch that satisfies a range of player concerns and preferences-- he's just making excuses here to defend their egregious lack of accountability for delivering updates and content that reflects the all time highs Endwalker delivered.That's not what he's saying at all. He's saying he came to the realization that there is no perfect design that will make everyone happy and any time the devs make a choice there will always be people who want the opposite, so that's just something they have to take into account when making decisions.
And what I mean when I say that, is that EW delivered them immense critical and commercial success, extreme sales, but DT is well agreed upon to reflect the same (low).investment.
Last edited by Turtledeluxe; 11-06-2024 at 06:07 AM.
more like an excuse for being lazy, sticking to the same formula for the past 10 years and not think about a solid gamedesign. what's more crazy is : they probably won't shake that formula for the years to come at all cost even if it mean killing the game (not saying the game will die but you got the idea)
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