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  1. #11
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,332
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Dungeons having multiple paths should probably rely more on a random system than actual differences (which will just generate conflict and metas). Random patrols and objectives other than just bosses being back into dungeons, and dungeons feeling more natural and less artificial than what they are currently would be great, but care must be taken not to get back into old Totorak models that were excruciatingly painful for replayability. Exploration I never quite understood that concept in a world where maps can be explored within 30 minutes.

    Else I think I do agree in general with the gist of your OP.
    (2)

  2. #12
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    647
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    Sastasha has these. No one ever visits them, because they're optional. And also because if you've been there once, then it's not as if a second visit reveals anything new.

    Make these lore sections "required," and they're Just Another Thing You Do On Your Way to the Daily Roulette Bonus, much like Haurchefant in Aitiascope.
    I think the problem with Sastasha's lore is that is off the path, more people would give it the Haurchefant treatment if it were on the main path or part of a boss fight or some such. I do agree though that making something interesting for the hundredth time is a problem - A problem that SE is supposed to pay people to know/figure out the answers to.
    (0)

  3. #13
    Player
    Arlythe's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    63
    Character
    Arlythe Ish'toma
    World
    Alpha
    Main Class
    White Mage Lv 100
    Is it doomposting season again?
    Every time a game is having a rough patch they pop up

    If anything, I feel like there should be more challenging content for small groups of 4.
    Like a savage version of 4-player dungeons you can do with your close friends instead of relying to statics that can have a less reliable longevity.
    (3)
    Last edited by Arlythe; 11-04-2024 at 05:41 AM.

  4. #14
    Player
    kajv95's Avatar
    Join Date
    Jun 2017
    Posts
    161
    Character
    Lilia Atlantia
    World
    Phoenix
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by Arlythe View Post
    Is it doomposting season again?
    Every time a game is having a rough patch they pop up

    If anything, I feel like there should be more challenging content for small groups of 4.
    Like a savage version of 4-player dungeons you can do with your close friends instead of relying to statics that can have a less reliable longevity.
    Haven't we been on a rough patch for the last few months or depending on you ask, the last 3 years
    (9)

  5. #15
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,445
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    We can start doomposting in 7.25 when the relic comes out and if its bad.
    (1)

  6. #16
    Player
    Arlythe's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    63
    Character
    Arlythe Ish'toma
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by kajv95 View Post
    Haven't we been on a rough patch for the last few months or depending on you ask, the last 3 years
    I'm one of those people who actually liked not having to grind much for relics.
    I had a lot of fun in EW.
    (6)

  7. #17
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,503
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Derio View Post
    We can start doomposting in 7.25 when the relic comes out and if its bad.
    and what are we doing til 7.25?
    (3)

  8. 11-04-2024 08:14 AM

  9. #18
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,191
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    I feel like this game is slowly going on a maintenance mode as it has only 2-3 expansions left to live
    Gonna be frank...I know you put a lot of thought into what became several posts' worth of ideas, but I stopped reading after this first sentence. Attempting to use the phrase "maintenance mode" on a game that just put out a major expansion with ~60 hours of content, plus new raids, alliance raids, beast tribes, exploratory zone, etc. all either since released or coming in the next patches effectively discredits anything else you might want to say (especially when you couple it with the developers having another 10-year-plan in mind). Drop the buzzwords that have no connection to reality and just post honest thoughts.
    (9)

  10. 11-04-2024 08:35 AM

  11. #19
    Player
    RinaB's Avatar
    Join Date
    Dec 2019
    Posts
    383
    Character
    Lily Jun
    World
    Seraph
    Main Class
    Dark Knight Lv 100
    I'm in agreeance with Kohashi on page 1. The weekly tome Cap is stupid. If they're going to keep this whole.formula the same then at least let us farm tomes at our leasure. 7 weeks for a weapon when we know it usually drops to 4 a bit later on is also stupid. Just make it 4. I really don't feel it's unreasonable for this change to be implemented.
    (3)

  12. #20
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,335
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by KillaKilala View Post
    I feel like this game is slowly going on a maintenance mode
    We have more content than we've ever had. We didn't used to have 2 Ultimates, 3 Variant and 3 Criterion Dungeons, Field Operations, Deep Dungeons, Chaos Raids and misc content like Ishgard Restoration/Island Sanctuary/Cosmisc Exploration in ARR. Their older content like FATEs and hunts didn't used to be as rewarding but now have mount grinds. These things were added to the formula over time, including in recent expansions, but people want to pretend it doesn't exist and say the game is in maintenance mode.

    They are not releasing less content or anything like that. People just randomly started saying this. The content formula has barely changed since Heavensward aside from the addition of the aforementioned content, removal of most sidequest dungeons and an extra month between major patches...

    If the removal of 2 dungeons constitutes it being maintenance mode for people then they should try other content or suggest what content they'd like.
    I believe it is coming not from the actual lack of content, but from a design philosophy that we should not “waste” our time playing this game too much
    True. So you do see it from my perspective then.
    it has only 2-3 expansions left to live
    I don't necessarily disagree on the basis that 3 expansions will take up the bulk of the next 10 years, and that is enough time for the population to change significantly.

    But the returner factor is powerful. 30 million adventurers is a pool, from which only 1-2 million are subscribed at a given time. From that pool, different ones subscribe at any given month, and they return without all that burnout. Once a game is popular for long enough, returners can hold it together for a long time (did I mention FF11 is still around albeit in actual maintenance mode?). Also, this game's population used to be far smaller in Heavensward and it was doing just fine then in my opinion.
    I want midcore content to be harder. This is a game, but more importantly an mmo, and it doesn’t feel like any of it, so the game must change.
    I kinda agree because their casual content isn't genuinely threatening in most cases. The main exceptions tend to be hunts, alliance raids, field operations and deep dungeons. These things actually kill you and you actually see bodies everywhere, yet are regarded as more casual content. And they took it in turns to give only one of field op or deep dungeon for ShB and EW respectively.

    When you see deaths from hunts you'll even find mentors and ultimate raiders among them. That's all I want from the casual content. Not to be so hard that we don't kill it, but so that it's genuinely threatening enough that people die to it sometimes.

    This is also what made Eureka and Bozja great. The fact it wasn't so hard that you didn't clear it as a clueless player, but that things were threatening enough to kill you.

    Part of the problem in a lot of content is also the item level sync. It's good at the gear it was designed for but in practice everyone's gear exceeds it. But I also don't like when it's intentionally designed for tank busters and raid-wides to not require mitigation and attacks are slaps on the wrist.
    Weekly restrictions will be applied upon clearing the raid as usual, but only to the role you cleared with.
    I suggest the role coffers and role tomes.
    Good ideas. We kinda have role coffers already but role tomestones and per-role weekly restrictions are an idea. I think the only problem is really that it would give us yet more currencies and we have a lot.
    This game is being advertised as the game where you can play every job on one character.
    Is it? It seems like that is how players advertise it rather than SE (but player advertising is huge for this game). It felt like SE always intended us to "choose a main" for the tier but they have acknowledged people play multiple jobs more often now.
    People think that if you are a raider you have something to do in this game, but in reality reclears are done in an hour
    People are referring to prog. While some people prog through quickly in under a week, a lot of people don't get through raids anywhere near that quick, thus making it long-lasting content for them.
    (2)
    Last edited by Jeeqbit; 11-04-2024 at 08:58 AM.

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