
Originally Posted by
Vyrerus
Heh, we should go back to 3 dungeons per patch. Never shoulda left it, really.
But you know, at the time they cited they were working on other content to give us, and that other content turned out to largely be glorified fate farming with a a few twists.
And that became their mantra. "We're making different and new content, so that's why we're sacking the amount of dungeons!"
Except, you know, the reduction in amount of dungeons starting in HW wasn't really explained that way.
The fact is, is that the XIV team has been getting downsized in all the ways that matter for years. Oh, sure, the credits sequence gets longer and longer on each expansion, but surely you've started to notice that they're crediting like PR people and social media managers and crap like that with no real increase in actual development staff.
It's all classic misdirection, and they're really seeing how long the game can last and expand with minimal investment. Keep in mind, too, that any time they do make something new they go onto reuse/recycle it with a new coat of paint. Also though, keep in mind that they used to incorporate unique mechanics and monsters even in trash packs in dungeons, and they've long since stopped doing that in favor of "streamlining" everything. Streamlining including just shitting out the dungeons with no bells or whistles.