Quote Originally Posted by Doragan View Post
I'll be blunt: Running the expert roulette on the daily has become a complete chore because its always the same dungeons. the same music. the same enemies. For 4-8 months. It's boring, and it didn't used to be like this.
A different, IMHO better solution would be to use the dungeons we already have for expert roulette. We can scale content up to max level already (see unreal trials), so it should be possible to, say, chose 1 dungeon from each expansion every tuesday, autoscale it to max level and push it into expert roulette. That way, older dungeons stay relevant for far longer, and people run them more.




Quote Originally Posted by Fatch38 View Post
then you totally agree with my point being than outside of tomes there is nothing good in those. and if you use expert for tomes you should clearly do hunt (better, faster and give you way more materias), so you clearly make my point valid. dungeons are boring and are useless to character progression.
Gods I hate the "just do hunts" argument. Hunts are not only dependent on spawntimers, there is also a community of people organising and doing hunt trains. So while you can just queue for an expert roulette freely at any time, you need to wait for things before you can participate in hunting. Hunting is an alternative to expert roulette, not a full on replacement, and vice versa.