Quote Originally Posted by Jojoya View Post
Your "not enough" is about the same amount we got from the release patch in the past few expansions. We got MSQ. We got EX versions of the first two MSQ trials. We got the first 4 bosses of the 8 man raid series on both Normal and Savage. We got an additional two level cap dungeons. We got the usual 2 world boss FATEs. We got 2 new jobs to level. We got new crafting recipes and gathering nodes. We got a new treasure map dungeon.

Why is it only not enough now and not in the past when the price of the sub hasn't changed?

I'm definitely behind people pulling their money from a game when they're no longer happy with the game but let's not act like the amount of content released has suddenly decreased.
For me the "not enough" isn't because I think there's been a decrease in content (There hasn't been)

I think, as mentioned in the article, it's the staleness and the rigidity of the content that makes it so every single expac since Stormblood we have to wait until at least .25 to have an area where we can freely grind without being locked behind having to make PF like for blu content, or weekly/daily limit for roulettes or raid.

This is why I loved the concept of Variant Dungeons, and I think once they tweak a little more the normal rewards it will be a great piece of content for drought periods like this, those are definitely a step in the right direction

I just believe Covid and the development of FFXVI made YoshiP and his team camp too much on their "just go play something else" stance, they need to be more lenient with people that want to play only FFXIV because some have their reasons (mine was because my computer was potato and I couldnt afford to play any other games until I finally got my new rig). Some people just simply don't have other videogames they like aside from FFXIV and I think they should be taken in account as well.

Being able to do so would help them at least consider changing the formula, because sure as someone mentioned on social media, there's stuff like crafting, gathering, tribe quests, but for people who just wanna hit stuff I personally feel restricted, once I'm out of my weekly normal raid, my soon weekly 7.1 24 man raid, and my expert, what can I run that would help me work towards i720 gear with different stats for example?

Dev isn't flexible, that's what hurts about paying the sub rn