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  1. #151
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Hallarem View Post
    Sorry mah dude, but its not an opinion. It's a fact, game of chance = gambling. And gambling is by definition worse and more predatory than direct purchases, let alone aimed at a younger audience with low self-control with their money as they are vying for gacha waifus and power in a game thats designed to be slower for people who don't swipe. I can 100% admit that it might have better gameplay and story, easily. A lot of games have better story and gameplay than FFXIV, ESPECIALLY gameplay.
    Then why the heck you keep try to derail our discussion. How many times we had told you that we're not asking for Gacha mechanic to be implement, we simply want FF14 to have better writing, world exploration, better patch cycle, THAT'S WHAT WE WANT. The Gacha games are merely examples if people want to see how a modern game should feel and look. Just like when Yoshi told his team go play WoW a decade ago before in order to save 1.0 because at that time, WoW was the best of its class. And today, I want his team to look at modern Gacha games because the biggest one is certainly a golden standard in term of quality.

    I don't know if you're realizing it or not, but by showing extreme prejudice against gacha game you're basically giving FF14 a free pass. You're basically making excuse for them, that because they don't make as much money, and Gacha game only has that quality because they make more. That ... is ... BS, and run counter to the discussion. Like I said, it doesn't matter if FF14 not making as much money as Gacha games, if it makes enough money to fund the fail NFT experiment, if it makes enough to sustenance the company when all other under-performance games, than it:

    - Make enough to have a 3 months patch cycle instead of 4.5.

    - Make enough that we shouldn't be waiting 3+ years for Viera hat

    - Make enough that they shouldnt have downgrade VA quality in DT

    - Make enough to innovate world exploration that has been the same for a whole 10 freaking years.

    - Make enough that we should';t have that sorry tome grind for Relic in EW

    - Make enough that people should be participate in a lottery for a house, and have to stay sub to keep their house.

    NOBODY was advocating for gambling, NOBODY was saying FF14 should go the gacha route until You show up and go a tangent rant about gambling this gambling that. Again I don;t know if you recognize it's what you're doing, but you basically hand SE a pass by saying "hey since your game is not a gacha it's ok for you to delivery worse product and keep making it worse", that's exactly what you're doing. Your personal belief about gambling hold zero value in a discussion about how can FF14 be improved, in fact it has negative value here because all it does is derailling the discussion from what actually is important. Your personal prejudice is clouding your eyes on what the actual issue being discussed.
    (6)
    Last edited by Raven2014; 10-31-2024 at 03:50 AM.

  2. #152
    Player
    Zsavooz's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Montana Wildhack
    World
    Coeurl
    Main Class
    Bard Lv 90
    Just returned to Dawntrail during the free time they gave this month and all I can say is Yuk. What a bore fest this game has become and they still force you to do Dungeons and Trials to advance the story line, c'mon. How is this fun!? Good luck guys, hope you are enjoying this, I'm not.
    (1)

  3. #153
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    I tried, I really did. All I hear now is more whale noises.
    And it seems my whale language is a bit rusty because simple logic isn't getting through to you and you go off on wild tangents on me being prejudiced against GAMBLING, yes, yes I am. Because I don't partake in whale mechanics in games that are predatory, condone them, support them or like them.

    Gacha game mechanics are trash, games that have them are slot machines in the disguise of a game. Good evening sir. I'm outie 5000

    Or in rusty whale: "Waowowoooo wooooowoowooooooooo 5 star 5 star 50 dollars 50 dollars wawowowowowo"
    (1)
    Last edited by Hallarem; 10-31-2024 at 04:21 AM.

  4. #154
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,111
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Voidmage View Post
    Yes we will play our games and we will keep mentioning them because:
    This thread is about how the sub right now isn’t enough for the content.
    We bring other games in here as comparisons to that.
    It doesn’t matter if you or someone else thinks those examples don’t count because it’s from something you don’t like. This is a forum and people are allowed to post.

    This is my final post here you can then go and defend this perfect mmo again against all other evil games out there oh great knight.
    FF14 sucks right now in many departments.
    Some Gacha have a better story, better events and a better patch cycle and actually listen to feedback.

    Edit:
    Not the reason for the report but honestly you just make it worse right now.
    Go ahead I don’t care anymore.
    Your "not enough" is about the same amount we got from the release patch in the past few expansions. We got MSQ. We got EX versions of the first two MSQ trials. We got the first 4 bosses of the 8 man raid series on both Normal and Savage. We got an additional two level cap dungeons. We got the usual 2 world boss FATEs. We got 2 new jobs to level. We got new crafting recipes and gathering nodes. We got a new treasure map dungeon.

    Why is it only not enough now and not in the past when the price of the sub hasn't changed?

    I'm definitely behind people pulling their money from a game when they're no longer happy with the game but let's not act like the amount of content released has suddenly decreased.

    Quote Originally Posted by Zsavooz View Post
    Just returned to Dawntrail during the free time they gave this month and all I can say is Yuk. What a bore fest this game has become and they still force you to do Dungeons and Trials to advance the story line, c'mon. How is this fun!? Good luck guys, hope you are enjoying this, I'm not.
    Not sure why you expected differently when dungeons and trials have been required to advance the story going all the way back to your forum join date.
    (1)
    Last edited by Jojoya; 10-31-2024 at 04:26 AM.

  5. #155
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    511
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jojoya View Post
    Your "not enough" is about the same amount we got from the release patch in the past few expansions. We got MSQ. We got EX versions of the first two MSQ trials. We got the first 4 bosses of the 8 man raid series on both Normal and Savage. We got an additional two level cap dungeons. We got the usual 2 world boss FATEs. We got 2 new jobs to level. We got new crafting recipes and gathering nodes. We got a new treasure map dungeon.

    Why is it only not enough now and not in the past when the price of the sub hasn't changed?

    I'm definitely behind people pulling their money from a game when they're no longer happy with the game but let's not act like the amount of content released has suddenly decreased.
    Lets take a look at Shadowbringers release. Back then we were just coming off of the 4.5 patch that gave last part of Eureka. For the people that liked that type of content, that gave us a lot to work on. Last raid in Ivalice was also a highlight for some with the difficulty. Then we got BLU as the first limited job. Several new gates at the Saucer. A very heavy patch.

    Then comes SHB during the summer, brings a rewamped combat system (for some jobs, the third or fourth revamp), and a good story. 5.0 is a bit light, but the parts we got were well received and people were content. Patch 5.1 doesn't bring much new, it's more along the lines of future 5.1 patches. And then we have corona.

    Corona is said to be the fault of a lot of delays and content, and it last for a very long time, all the way into the release of EW.

    And same as SHB, EW story was well received at first. But we all know how the patches were received along with the content.

    And now with DT and the not so well receive story, I guess a lot of peoples' patience is finally used up and they're more likely to complain.
    Also the game doesn't seem to evolve, but rather stagnate in content types. FFXI at least brought something new at the start of each expansion that I played (from ToAU and onwards), FFXIV not so much.

    TL/DR: SHB and EW had well received stories, but as patches start becoming more and more same, along with not well received story in DT, people start to complain.
    (8)

  6. #156
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,119
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    Your "not enough" is about the same amount we got from the release patch in the past few expansions. We got MSQ. We got EX versions of the first two MSQ trials. We got the first 4 bosses of the 8 man raid series on both Normal and Savage. We got an additional two level cap dungeons. We got the usual 2 world boss FATEs. We got 2 new jobs to level. We got new crafting recipes and gathering nodes. We got a new treasure map dungeon.

    Why is it only not enough now and not in the past when the price of the sub hasn't changed?

    I'm definitely behind people pulling their money from a game when they're no longer happy with the game but let's not act like the amount of content released has suddenly decreased.


    Not sure why you expected differently when dungeons and trials have been required to advance the story going all the way back to your forum join date.
    It also was not enough in the past but in the past there was a good story to mask the lack of quality in other areas.
    Now that Dawntrail's story is bad and all signs point to it not improving any time soon, it's showing the cracks elsewhere
    (13)

  7. #157
    Player
    Wolferey's Avatar
    Join Date
    Feb 2022
    Posts
    30
    Character
    Schrodinger's Catgirl
    World
    Jenova
    Main Class
    Monk Lv 100
    Quote Originally Posted by Hallarem View Post
    Or in rusty whale: "Waowowoooo wooooowoowooooooooo 5 star 5 star 50 dollars 50 dollars wawowowowowo"
    I think you have the wrong game buddy, FF14 is the one that has not just 1, but 2 whale mounts
    (1)

  8. #158
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    838
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Jojoya View Post
    Your "not enough" is about the same amount we got from the release patch in the past few expansions. We got MSQ. We got EX versions of the first two MSQ trials. We got the first 4 bosses of the 8 man raid series on both Normal and Savage. We got an additional two level cap dungeons. We got the usual 2 world boss FATEs. We got 2 new jobs to level. We got new crafting recipes and gathering nodes. We got a new treasure map dungeon.

    Why is it only not enough now and not in the past when the price of the sub hasn't changed?

    I'm definitely behind people pulling their money from a game when they're no longer happy with the game but let's not act like the amount of content released has suddenly decreased.
    It’s criticism since 6.1 just louder now.
    My “not enough right now” is just my wording. English is my third language (and tbh I don’t understand what is wrong there).
    I was already annoyed by it in EW.
    My not enough was also not only regarding quantity but also long lasting content. In another post somewhere I even said that DT has the problem of EW already not delivering for example field zones.

    The price of the sub didn’t increase that is true but the time between patches did and the amount of content didn’t.
    (15)

  9. 10-31-2024 08:02 AM

  10. #159
    Player
    Ritsugamesh's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    68
    Character
    Ritsu Susanowa
    World
    Phoenix
    Main Class
    Scholar Lv 91
    Quote Originally Posted by Jojoya View Post
    Your "not enough" is about the same amount we got from the release patch in the past few expansions. We got MSQ. We got EX versions of the first two MSQ trials. We got the first 4 bosses of the 8 man raid series on both Normal and Savage. We got an additional two level cap dungeons. We got the usual 2 world boss FATEs. We got 2 new jobs to level. We got new crafting recipes and gathering nodes. We got a new treasure map dungeon.

    Why is it only not enough now and not in the past when the price of the sub hasn't changed?

    I'm definitely behind people pulling their money from a game when they're no longer happy with the game but let's not act like the amount of content released has suddenly decreased.
    But it is less because it's gone from 3 months to nearly 4.5 months over the past few expansions. The game earns more money than it ever did during 2.0-4.0 and yet we're waiting longer for the same volume, meaning we're legitimately getting less for our monthly sub. Simple as.

    I could pick further fault with what you're saying - essentially 'we gave the exact same meal for the 6th time and it tastes the same and is as one-and-done as the other meals were and you're not happy?!'. Like, who would actually want to run the 2 level cap dungeons if they weren't in Expert roulette? Noone. Who cares about the EX fights once Savage came out? Noone. Who is excited to zerg a fate that basically has no mechanics? Some people, apparently. Who wants to flip a coin on the exact same treasure map dungeon you've done for years and years? Noone. Who cares about crafting when it's useless after week 1 savage? Noone.

    It's not just that we're getting content at a slower pace, it's that it's the EXACT SAME CONTENT for the 6th time. It's old.
    (17)

  11. #160
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    161
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jojoya View Post
    Your "not enough" is about the same amount we got from the release patch in the past few expansions. We got MSQ. We got EX versions of the first two MSQ trials. We got the first 4 bosses of the 8 man raid series on both Normal and Savage. We got an additional two level cap dungeons. We got the usual 2 world boss FATEs. We got 2 new jobs to level. We got new crafting recipes and gathering nodes. We got a new treasure map dungeon.

    Why is it only not enough now and not in the past when the price of the sub hasn't changed?

    I'm definitely behind people pulling their money from a game when they're no longer happy with the game but let's not act like the amount of content released has suddenly decreased.
    For me the "not enough" isn't because I think there's been a decrease in content (There hasn't been)

    I think, as mentioned in the article, it's the staleness and the rigidity of the content that makes it so every single expac since Stormblood we have to wait until at least .25 to have an area where we can freely grind without being locked behind having to make PF like for blu content, or weekly/daily limit for roulettes or raid.

    This is why I loved the concept of Variant Dungeons, and I think once they tweak a little more the normal rewards it will be a great piece of content for drought periods like this, those are definitely a step in the right direction

    I just believe Covid and the development of FFXVI made YoshiP and his team camp too much on their "just go play something else" stance, they need to be more lenient with people that want to play only FFXIV because some have their reasons (mine was because my computer was potato and I couldnt afford to play any other games until I finally got my new rig). Some people just simply don't have other videogames they like aside from FFXIV and I think they should be taken in account as well.

    Being able to do so would help them at least consider changing the formula, because sure as someone mentioned on social media, there's stuff like crafting, gathering, tribe quests, but for people who just wanna hit stuff I personally feel restricted, once I'm out of my weekly normal raid, my soon weekly 7.1 24 man raid, and my expert, what can I run that would help me work towards i720 gear with different stats for example?

    Dev isn't flexible, that's what hurts about paying the sub rn
    (6)

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