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  1. #21
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    The anxiety goes away with experience. It helps to grab a few friends to run dungeons with you as you learn.

    Remember that you're still just pushing buttons like you have to do as DPS. Some of the buttons have a different effect is the difference.

    As tank, remember to turn your tank stance on and leave it on. Use your AoEs going into a group of mobs so they're all hitting you instead of the DPS and healer. Switch to single target abilities when you're down to one or two left.

    As a healer, remember to spend more time watch the health bars of your party instead of the enemy so you can heal them or use Esuna when needed.
    (1)

  2. #22
    Player
    MrKusabi's Avatar
    Join Date
    Oct 2020
    Posts
    45
    Character
    Malgosia Nejasch
    World
    Siren
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Astronis View Post
    ... Tanks are the Main Character. Healers pet tanks on the head and let them think that while they wrangle all the other monkeys in the circus.
    Quite. I may cackle like a madwoman as I careen around the dungeon, but unless I'm a higher level WAR, I'm not gonna survive too long. And even as a high-level WAR, a healer makes sure that instance isn't gonna take forever to do. I have mad respect for healers.

    Quote Originally Posted by Gurgeh View Post
    ...Only the healer has the right to pull for you ...
    "You pull, you tank" is a garbage mindset no aspiring tank should ever have. Anyone can pull, and at times that is useful. A physical DPS can arm's length, which is just extra mitigation for tanks. Some classes have abilities that work better if they take a hit (Samurai's Third Eye comes to mind). It is a tank's duty to grab back aggro as fast as they can. And a healer can handle the couple of autos a DPS might eat grabbing a few things (if they even have to, because bloodbath/second wind is a thing).

    That being said, don't go chasing down a DPS if they're running away with the mobs. It's a DPS/healer's job to bring mobs to the tank if they do pull. And if you aren't comfortable pulling big, do speak up. However all content run in a group is decided by the majority. If the majority want to pull big, leave or adjust.

    I appreciate the comments on off-tanking though. Too many tanks ego-trip and cause trouble for everyone else.
    (4)

  3. #23
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    By gaining experience!!!! , that's how it works in rl also..
    Just heal a lot, try push yourself when possible
    ( You learn from mistakes, dont be afraid to make them)
    (2)
    SCH/AST/DNC/VPR/SMN

  4. #24
    Player
    lucatracy's Avatar
    Join Date
    May 2022
    Location
    Uldah
    Posts
    68
    Character
    Dantes Leonhart
    World
    Goblin
    Main Class
    Dancer Lv 100
    I used to feel the same way about tanking, I felt like "tank braindead" wasn't actually helpful advice but after trying it myself, it couldn't be any more true. Especially for normal content, you only have a few more responsibilities than DPS: have aggro on all mobs, turn mobs/boss away from everyone else, use mits on busters during bosses, rotate through mits during dungeon trash.

    If anything, tanking for dungeons around 60+ gets easier, because they're all streamlined to use the "W2W" formula. As for trials, raids, alliance raids, it's basically the same all around. If you can DPS them, you can tank them, there's not much mechanically different between the roles in normal content at least. The most trouble you'd run into is having a cotank/tank from another alliance that wants to fight you for aggro when you've already been main tanking.
    (1)

  5. #25
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by MrKusabi View Post
    ...
    "You pull, you tank" is a garbage mindset no aspiring tank should ever have.
    ...
    I agree. Although, if you are healer or DPS pulling on a sprout that's unkind. And if you wipe, you ought to apologise. And if you do it to the sprout tank again, then your an A-hole.
    But even when you are Tank tanking, its the healer who's job gets harder not yours. If you are DPS tanking... its the healers job that gets harder not yours or the tanks much.

    So if your a DPS pulling that's fine. But if it goes wrong don't you dare complain or act like anyone else fell short when there is whipe. So DPS its your right to pull, but only if your cool wiping again.. and again... and again (which your probably not). I love a wipe in a dungeon. But I'd have limits, that were never tested while I still played.

    So, only the healer (not even the tank) can get on a podium and claim "I have a RIGHT to pull however I want and F the rest of you!"
    (2)

  6. #26
    Player
    poooman's Avatar
    Join Date
    Jun 2024
    Posts
    37
    Character
    Sick Freak
    World
    Lich
    Main Class
    Marauder Lv 18
    all the annoying responses hopped on fast...lol

    real answer is yeah it does subside eventually! when i started out i was TERRIFIED of the support roles, and later became a tank main. all i can say is trying drk as my first tank was a Horrible idea for building confidence LOL........ i still have a bit of anxiety around healing, but with time and practice it generally gets better. i also watched a TON of guides before picking either of them up, though. if performance is a worry, check out some guides and tips for your target class And the role as a whole, it helps a ton.

    most importantly take it easy and have fun. sometimes wipes happen and all you gotta do it get up and try again ^^
    (2)

  7. #27
    Player
    MrKusabi's Avatar
    Join Date
    Oct 2020
    Posts
    45
    Character
    Malgosia Nejasch
    World
    Siren
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gurgeh View Post
    I agree. Although, if you are healer or DPS pulling on a sprout that's unkind. And if you wipe, you ought to apologise. And if you do it to the sprout tank again, then your an A-hole.
    But even when you are Tank tanking, its the healer who's job gets harder not yours. If you are DPS tanking... its the healers job that gets harder not yours or the tanks much.

    So if your a DPS pulling that's fine. But if it goes wrong don't you dare complain or act like anyone else fell short when there is whipe. So DPS its your right to pull, but only if your cool wiping again.. and again... and again (which your probably not). I love a wipe in a dungeon. But I'd have limits, that were never tested while I still played.

    So, only the healer (not even the tank) can get on a podium and claim "I have a RIGHT to pull however I want and F the rest of you!"
    Eh, I get that. That's a lot more reasonable than how I originally interpreted it. My apologies if I came across a bit hostile. I've had tanks murder me before for daring to be a step ahead, even when I used my whole DPS kit. I do maintain it is majority rule, not any one role, since if everyone is doing their best no one would be too far behind anyone else, but it is important to read the group (like you said, don't push a sprout too hard if you've already failed).
    (3)

  8. #28
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,304
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    a lot of people have the same picture in mind when they think about tanks

    that experienced leader knowing all mechanics and every dungeon. leading and protecting the group without anyone else having a say in the matter because the tank decides... he HAS to decide because... yeah why? there isnt really a reason why a tank has to be the leader figur. at least not in ff14. its creating tank anxiety without reason.

    messing up a mechanic ist the end of the world. its unlikely its causing a wipe and even if it does you barely lose anything.
    and having to lead? most dungeons are boring corridors anyway without anywhere to lead the people.
    and even in the rare case there is... there are many people showing you the way once they discovered you dont know it. they may not use the chat but if you pay attention you may see small signs... or the language barrier breaking move of jumping to signalize others to follow^^

    if anything dps should feel more anxious about their rotation
    (1)
    Last edited by Asari5; 10-31-2024 at 06:10 AM.

  9. #29
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Healer

    I can probably give the best anxiety advice about healing because I'm a mediocre to poor healer, and I 'tried' to heal quite a bit before I stopped playing.

    Recommendation #1, if you've still got your sprout 'heal-heal-heal' (wish I'd been given that advice... I want my sprout back! Do"X )
    • No one has the right to criticise, especially criticise a healer. You can do no wrong! So just give it your best.

      You are the only role that has any job to do or 'any' responsibility. for a 100 levels and six expansions of casual/normal/standard content. Tank has a mutilated hands worth of LB3s that the other tank can usually carry their ass on anyway. DPS, you might give it your all but you know you can play as badly as you like your ass will be carried by the healer and tank if necessary never mind the other DPS. Tank maybe has a job to do in alliances, again the other tanks can probably carry their ass, and if they can't then they won't be the only tank that looks a prat.

      Healer, if your struggling you know it probably is going to be noticed by your co healer or writ large in the party list with all those empty HP bars. So be kind to yourself, the others do have it easier.

      Also, there are so many ways the other jobs can make your life hard, and yeah its not clear its their fault. (No one except the BLM is allowed to stand in the orange poop. DPS if your HP is going down at all in mobs your playing crap at that moment. Don't feel bad you can get better, and it doesn't matter, but your playing crap. The chances are the tank has the agro so why are you getting hit?)

    • Don't be afraid to warn the tank they should maybe go slow if its a dungeon. Again your the only one doing a proper job so ignore any unlikely criticsm after that. And if they go fast and it goes wrong they are just not that good at their job.
    • Allow it to go wrong. Be kind to your self. Again it is a hard job, its the only hard job in standard content. We don't have enough KOs in dungeons, many of us will be glad of a wipe to shake things up.

    • choose your instances and don't rush into roul if that makes you feel better. Play to enjoy not to grind dailys.

    • don't feel bad because at least your not as bad as me.

    • If a DPS or Tank is criticising you, your entitled to assume they've got no idea what healing is about and should shut the F up. Healers will remember what its like to be learning, and if an experienced healer is judging you then then either they are an a-hole supreme to not give you the same break they were given, or they a a gifted healer, but one with an embarrassing lack of self-awareness about their own gits.
    (1)

  10. #30
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by MrKusabi View Post
    Eh, I get that. That's a lot more reasonable than how I originally interpreted it. My apologies if I came across a bit hostile. I've had tanks murder me before for daring to be a step ahead, even when I used my whole DPS kit. I do maintain it is majority rule, not any one role, since if everyone is doing their best no one would be too far behind anyone else, but it is important to read the group (like you said, don't push a sprout too hard if you've already failed).
    Yeah I know. I could see maybe you misinterpreted or I miscommunicated, and that's noone's fault. The golden rule with dungeons for me is... that no matter what happens... and how badly it goes wrong.. DPS pulling or whatever... 'it's just a dungeon'

    If your going to get all arsey with your expectations, standards and rules... save it for your Ultimate static. (That static that's probably had 6 healers 4 tanks , 8 DPS, and still not got past five minutes.)
    It's just a dungeon!

    Except people rushing and ruining mine or other people's first time MSQ runs. I get real arsey about that.
    (2)

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