Quote Originally Posted by Astronis View Post
... Tanks are the Main Character. Healers pet tanks on the head and let them think that while they wrangle all the other monkeys in the circus.
Quite. I may cackle like a madwoman as I careen around the dungeon, but unless I'm a higher level WAR, I'm not gonna survive too long. And even as a high-level WAR, a healer makes sure that instance isn't gonna take forever to do. I have mad respect for healers.

Quote Originally Posted by Gurgeh View Post
...Only the healer has the right to pull for you ...
"You pull, you tank" is a garbage mindset no aspiring tank should ever have. Anyone can pull, and at times that is useful. A physical DPS can arm's length, which is just extra mitigation for tanks. Some classes have abilities that work better if they take a hit (Samurai's Third Eye comes to mind). It is a tank's duty to grab back aggro as fast as they can. And a healer can handle the couple of autos a DPS might eat grabbing a few things (if they even have to, because bloodbath/second wind is a thing).

That being said, don't go chasing down a DPS if they're running away with the mobs. It's a DPS/healer's job to bring mobs to the tank if they do pull. And if you aren't comfortable pulling big, do speak up. However all content run in a group is decided by the majority. If the majority want to pull big, leave or adjust.

I appreciate the comments on off-tanking though. Too many tanks ego-trip and cause trouble for everyone else.