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  1. #11
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    806
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DiaDeem View Post
    Oh, please. You're smart, so don't treat me like I'm dumb.
    Quote Originally Posted by DiaDeem View Post
    You first?

    Quote Originally Posted by DiaDeem View Post
    You said "Something needs to change." and I agree with that, but your "request" is nonsensical and worthless.

    You could have asked for a rework of specific elements repeated throughout certain jobs, or for a new distribution of abilities throughout the 1 - 100 level process, or add Support abilities that make each job distinct.

    Instead you make an unrealistic clown request that you know is ridiculous and then expect to be taken seriously.

    If you want to be taken seriously, make a serious request.
    I want the jobs to be remade with a different design philosophy. That was my request.

    Like I said, the 2 minute meta doesn't work, to the point where they're forcing abilities to have nonsensical combos just to reinforce their 'you can only do cool things every 120 seconds' concept. This philosophy is throwing up artificial walls around their design, which they are very clearly brushing up against with their DT abilities. They need to be dismantled.

    Like I said, jobs are too homogenized. All tanks essentially play the same, new healer abilities are literally carbon copies of each other, every job within a role has the same defining mechanics. World of Warcraft is somehow able to maintain and balance 39 different classes (13 classes with an avg of 3 different specializations that play differently enough that they might as well be separate) with completely different styles of play and an order of magnitude more customizability, and FFXIV somehow can't do it with 21 entirely static jobs.

    Like I said, most content in this game is only fun if the jobs are fun. You'd think that something as fundamental as the buttons you press to do literally anything would be high up on their 'don't screw this up' list, but apparently not.

    I don't care how they do it. I don't care who they fire and who they hire. I don't care what they tweak or add or remove along the way. They can delete three DPS of their choice from the game as far as I care. But if jobs come out the other side fun, different, and not artificially dumbed down like they are now, then my request is fulfilled.

    I'm not going to write a 5 page dissertation on something that takes one sentence to express, especially when the OP asked for brevity.
    (7)
    Last edited by NegativeS; 10-30-2024 at 10:05 AM.


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist