Quote Originally Posted by AnjouMaaka View Post
In fact, p10s should be a perfect example of WHY you should never, EVER, ask for SE to make it harder, because savage raids should be midcore content, LIKE IT WAS DURING STORMBLOOD, and only the ultimate raids should be difficult enough for the ULTIMATE RAIDERS..
I'm on the upper end of competency, though by no means at are near the top. That said, I...didn't find P10S particularly difficult... What part of P10S was hard? Omega was a raid series where SE was coming back from the dumpster fires that were gordias and midas. They went a bit too far in the casual direction with a lot of omega because of this. I personally thing Eden was the best raid series in terms of difficulty curve. It was certainly harder than omega while not being absurd like alexander. Pandaemonium, honestly, I would put in the lower end of things... I'd say pandaemonium was easier than omega, if I were just judging on fight difficulty.

That said... as I've stated several times in this thread... and to reiterate what you said here... Dawntrail dungeons are not any more difficult than EW, ShB, SB, and HW dungeons were. I'd argue that HW and Stormblood were substantially more difficult, in general, because tanks didn't have self-sustain back then like they do now. (Yes, I know raw intuition is self sustain and WAR gets it in HW... but that's not what it did when HW was relevant...) The only difference now is the fact that you can't just stare at the ground beneath your feet, and you have to be present and attentive to what's happening around you. If you pay attention to the boss and the surroundings, you have plenty of time to decipher and execute the mechanics. Heck... Alexandria final boss, one that many have claimed is too hard in this very thread... "Partition", the first mechanic, is a half room cleave. "Reconfigured Partition" is the other half of the room. You see the first one happen, it won't kill you outright, and when you see the sword switch sides, it should be obvious that it's gonna cleave the other half... You just have to pay attention to the boss itself, instead of relying on the ground marker.