Quote Originally Posted by Birdbrain View Post
I only started PvPing this season so unfortunately I'll never get to know what the old Shatter was like. I have been enjoying this map a lot more than Onsal Hakair though. The PvE elements seem to work better for people who are unfamiliar with PvP or hate it and are just there for the daily exp. I notice less people standing around aimlessly, waiting for someone else to run by who seems to know what they're doing. It may not be terribly useful for people to be attacking ices when they could be joining a strong flank, but they're doing something and not just waffling at the edge of an engagement.

Generally I don't support the removal of any game modes and even if they're not my favorite I like map diversity. Would've been nice to see how old Shatter played!
Old Shatter map was a big larger and had more terrain diversity. It also had enemy bases which could be captured by your team to passively generate points. However, since it was bigger it was also easier to AFK, and harder for the average player to understand what it is exactly they should be doing at any given time. Frontline commanders were prominent on this map, most of the time I remember playing there were commanders on all sides during peak hours.

I have some recorded games of the old Shatter if you are interested. I'll link them below.

https://youtu.be/D_zRhwcuA90?t=22&si=QRsolnH3K8Wllw_u

https://youtu.be/BGbAdyU5DZU?t=69&si=mF6yLfGzlplqPrXG