Removing all the rng and the downtime was the worst thing they could have done to this already contentious map, making it extremely scripted and running on rails (like old secure but worst, because this one also favors 24 man blobs). Big ices cycle without interruption and you constantly have to tell your team not to go for the unsafe ices, which is a surefire way to lose the game if you do it even once (killing half your members and making you miss on your own ice coming just after). The design literally pushes novices into a gigantic meat grinder and I do not understand how something like this even could get validated by QA.