Quote Originally Posted by Carighan View Post
Personally, It Depends™️.

Back/Flank positionals would be weird. Yeah we all stack in melee range anyways so it's not a big deal 99% of the time, but it's a bit constructed. A casting tank would automatically be fine with front positionals but they'd also be utterly pointless I suppose. What would be interesting would be if such a caster had a codified system of Near and Far positionals instead. We already have far-type stuff on PvP Bards, and near-type indirectly on how the Red Mage melee combo interrupts your casting, so I guess we have precedent for both, but as a variable concept on a caster with actual cast bars it'd be super funky to explore. I'd love that.
And then you end up on P7, P8 or Valigarmanda and just can't do any of the "Far" positionals.
There's a lot of mechanics that forces the player to stay in near melee range for share purpose, even M4S has phases where you're forced to remain at close range for a long time.

A Near/Far has been a debate in the past and we quickly figured there would be too much conflict with melee DPS, Healer range (just think about Sacred Soil or Asylum) or game mechanics.