I was expecting savage alliance raids to be yet another piece of content for raiders, and they didn't disappoint, but I'm still actually disappointed because they even managed to make it less appealing than it could have been. This is essentially Unreal but applied to Alliance Raids, nothing more. They literally removed 90% of the actual raid to focus on the last boss and make it YET ANOTHER trial/raid with a single boss in the middle of an arena regurgitating YET MORE OF THE SAME mechanics. What a joke.

It's exactly like Criterion. They could have made normal criterion more on the line of harder dungeons to clear with weeklies and whatnot to keep it alive, but no, they made criterion normal specifically for raiders, and criterion savage... also for raiders because it's literally the same with more constraints.

Ad for pvp, I'm worried with those changes on snapshots delays. This is going to kill many jobs and LBs without outright adjustments.