Okay, thank you for the numbers. Would you mind linking the article? Because sometimes, articles still do not have the big picture, I would like to verify its source and what website it came from. And I would argue that in 2023, yes the playerbase was at a low, but that always happens. Post-MSQ, in-between patches are going to be at an all-time low where people are going to play other things while waiting for the next patch. It has been a thing since 2015, when HW first came out. The numbers are going to fluctuate.
According to the statistics they linked btw (https://steamcharts.com/app/39210), peak being around 94k on steam, and taking the almost 500k into account, then yeah, roughly 20% of the playerbase, as I said. So, I'm not sure I get this but, why is it okay to based statistics on 20% of the population? Please make me understand why ignoring 80% of the playerbase/population is a good statistic for things? And if that is how other companies do so as well, basing it on 20%, then yes, I will say that. Because it's largely ignoring the majority and should be looked at.


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