Quote Originally Posted by Aco505 View Post
Melee uptime requires effort in this tier (besides M1S), in a similar way to Criterion in EW.

While a lot of it can be mitigated with skill and knowledge, you will find plenty of players using several ranged attacks per fight to avoid griefing their party, whether they play on PF or not.
By "effort" let's say it's not a given anymore. We're still under the 10 ranged GCDs.
The EW tiers felt like playing a ranged DPS, which made absolutely no reason putting a range tax at all.
There's also jobs like RPR, NIN, VPR that can trade a melee GCD for a ranged GCD with no DPS loss.

It's cool we finally have to seek melee uptime, but the ranged tax still makes no sense.
If players don't make full use of their kits to mitigate the uptime loss, well it's on them. The same way it's on them to drift or clip.

I've been playing as NIN and VPR on an alt, if I could gear more jobs I'd try to raid as RPR and DRG as well.
I believe NIN is fantastic, not too hard but not easy either. VPR is very comfy but I wish there was more than just doing damage.