I can only speak to melee dps since that's what I play (and a little tank), but I think melee is in the worst spot it has ever been. Not necessarily balance wise, but engagement wise. There's currently nothing really notable or engaging about any of the melee jobs at all. This was already a minor issue in EW and DT just made it way worse.

Fights are just a list of buttons you need to press in a rigid specific order, with no variance. I've mentioned this before in another thread but if FFXIV allowed for proper castsequence macros every melee job could be assigned to a single button. For some reason this isn't seen as a problem by the developer (the 7.05 change to Viper solidifies that), or even some players, but I think it's a massive issue.

The only thing you need to think about in fights is avoiding mechanics and boss uptime. The jobs in regards to the actual buttons being pressed are 100% auto-pilot. There's no meta-mechanics, management, or random engagement at all. There's nothing to think about or consider. It's so dull and a huge problem imo.