I call it "Boring Reaper", and to me that really encompasses all of it.
It has movement. But worse and importantly, with no unique identity.
It has core combos. But without any identity, and providing no job fantasy. Unless you count how spammy it is in the combat flyout text due to the spam of self-buffs.
It has no utility. None.
It has no support. None.
It has ... nothing, really. Being a fast melee job is far from unique, being a damage-only melee job isn't unique, it's just a big empty shell that someone could fill a melee job into if they felt like it. It's
one interesting element, the swap between two different GCD timers, is neither unique (Reaper for example does that already, as do Ninjas and Dancers), nor done in a combat-flow-impacting manner.
There's not a
single thing Viper does better than Reaper, and importantly it's also so boring that you fall asleep, so while it could deal higher damage, so could other jobs where you wouldn't let your group down by, well, dozing off.
It doesn't even have a randomized main combo, which could have been it's one saving grace! It could have been melee dancer. But noooo, that'd be too difficult, can't do actual difficulty of play!
