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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Zantetsuken View Post
    Necromancer has always been considered an 'villain' job in FF games and thus off limits to players (FFV:Adv being the sole exception)

    It could work in this game, but I wouldn't want to see it even considered until we have RDM, SMN, BST, DRK, THF, NIN, SAM, BLU, and Time Mage.
    It really depends on whether the people driven nuts by the fact we have two magic classes in XIV are first on the list to be sated. I don't know about others, but Necromancer could work in favor of being another caster added to the list. As has been mentioned, there's even game lore that supports it.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Duelle View Post
    It really depends on whether the people driven nuts by the fact we have two magic classes in XIV are first on the list to be sated. I don't know about others, but Necromancer could work in favor of being another caster added to the list. As has been mentioned, there's even game lore that supports it.

    Totally correct. It adds a Caster/pet job which everone mostly agrres on what this game needs/wants.
    (0)