I’m not offering an alternative solution on the front on DRK because I believe DRK is the one that doesn’t have to change, that’s why my solution to the imbalance of tank sustain is to nerf PLD and WAR not buff DRK. I don’t want more sustain on DRK and my “solution” reflects that. That is what you aren’t getting. To me there is nothing wrong with DRK (well besides its damage rotation but that’s exogenous to this discussion) the actual problem is WAR and PLD so my solutions to this imbalance are going to reflect that because I don’t have your problem with healers in my tank roulettes
But let’s do a bit of a thought experiment, let’s say that I actually did experience your problems with healers in my roulettes as often as you experience them, my solution to this problem is still not to buff DRK because widespread showings of the problems you have (which again I have not experienced) entirely stem from poor healer design and overpowered tank design that never challenges healers to learn and so leads to situations where they are overconfident and underprepared. But again remember that isn’t a problem with DRK that’s a problem with how overpowered WAR and PLD are and how badly healers are designed
So this circles back to the point that I don’t experience the absolute volume of garbage healers you claim to (and when I do get garbage healers I don’t struggle on DRK even in W2W) and even if I did experience this my solution to the problem still doesn’t include buffing the tanks into healer irrelevancy
Don’t get my wrong there do agree there is an imbalance here that negatively affects DRK but in my view that’s caused by the others being overpowered, not underpowered
Let’s do another thought experiment here. Let’s say that despite my misgivings around buffing DRK I agreed living dead needed to change. How would I personally “fix” living dead? My fix to living dead would likely centre around reversing living dead to make it the tanks fault for misusing it. How would I do this, well what I would do is have living dead act like hallowed ground, it would freeze your HP for 10 seconds. But if you didn’t take damage that would have dropped you to 0 HP then you fall into the old walking dead that requires the healer to heal you to full to cleanse it. So if you use it properly you get a super strong CD but misuse it and it falls to the healer to correct your mistakes
I can understand how jaded you are if you truly get the volume of healers that are that garbage but I just don’t see bad players as a reason to buff or nerf a job, that’s not caused by me being a healer main, that’s me always having the same opinion across any job that bad players don’t justify job changes, actual job flaws should justify that



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