Page 21 of 22 FirstFirst ... 11 19 20 21 22 LastLast
Results 201 to 210 of 217
  1. #201
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Finally I will apologise to you for attacking your skill and I’ll apologise to CKnovel for our mutual argument, it was petty of me and I should know better, I won’t attack anyone from here on out
    Except, you haven't put forward any of your own solutions. You've only argued with most of the people who have posted here in the past 2-3 days, most of that being irrelevant. And if you'll look, every player whose had a problem with the way I'm phrasing the issue has their main class for their profile set to a healer job, meaning they are simply here because they've been called out on their malicious behavior and are only here to try and defend said behavior. How they conduct themselves online is not my problem. The proof is in the pudding. Coming here to deflect the blame and claim innocence is not going to help them look better and it's not going to make me look bad. All I did was call out their behavior for what it is as a major problem for the game and offer a solution. I'm sorry but for this to happen almost every Expert Roulette is quite absurd and it's a sign that either the healer is ignorant of what their job is capable of, or they are intentionally not healing enough. Either way, it's griefing. By level 100 you should know how to keep dark knights alive during a wall to wall pull. It's not hard. If I can do it on healer as someone who doesn't even main the healer role, everyone can.

    I'm not arguing for what you think I'm arguing for. My primary goal here is to see dark knight finally get some self healing on a short cooldown. It's well obvious what the preference is, but it could be a 600p excog on a 30s cooldown and that would at least be satisfactory in terms of giving dark knight at least something to keep it from falling too far behind the other tanks on self sustain. Raw Intuition already exists in the game, and simply making it a tank role ability would be easy to do in terms of the coding required. There may need to be something done with it's animation not being tied to warrior specifically anymore but that would be far easier to do than creating an entirely new ability. That's why its the solution I'm putting forward.
    (1)

  2. #202
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,212
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AnjouMaaka View Post
    I'm not arguing for what you think I'm arguing for. My primary goal here is to see dark knight finally get some self healing on a short cooldown. It's well obvious what the preference is, but it could be a 600p excog on a 30s cooldown and that would at least be satisfactory in terms of giving dark knight at least something to keep it from falling too far behind the other tanks on self sustain.
    *the monkey paw curls*

    - TBN now causes 600 potency of self-DoT over its 7s duration that is not absorbed by its shield.
    - Oblation includes a 600 potency excogitation like functionality.
    (0)

  3. #203
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,520
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AnjouMaaka View Post
    snip
    I’m not offering an alternative solution on the front on DRK because I believe DRK is the one that doesn’t have to change, that’s why my solution to the imbalance of tank sustain is to nerf PLD and WAR not buff DRK. I don’t want more sustain on DRK and my “solution” reflects that. That is what you aren’t getting. To me there is nothing wrong with DRK (well besides its damage rotation but that’s exogenous to this discussion) the actual problem is WAR and PLD so my solutions to this imbalance are going to reflect that because I don’t have your problem with healers in my tank roulettes

    But let’s do a bit of a thought experiment, let’s say that I actually did experience your problems with healers in my roulettes as often as you experience them, my solution to this problem is still not to buff DRK because widespread showings of the problems you have (which again I have not experienced) entirely stem from poor healer design and overpowered tank design that never challenges healers to learn and so leads to situations where they are overconfident and underprepared. But again remember that isn’t a problem with DRK that’s a problem with how overpowered WAR and PLD are and how badly healers are designed

    So this circles back to the point that I don’t experience the absolute volume of garbage healers you claim to (and when I do get garbage healers I don’t struggle on DRK even in W2W) and even if I did experience this my solution to the problem still doesn’t include buffing the tanks into healer irrelevancy

    Don’t get my wrong there do agree there is an imbalance here that negatively affects DRK but in my view that’s caused by the others being overpowered, not underpowered

    Let’s do another thought experiment here. Let’s say that despite my misgivings around buffing DRK I agreed living dead needed to change. How would I personally “fix” living dead? My fix to living dead would likely centre around reversing living dead to make it the tanks fault for misusing it. How would I do this, well what I would do is have living dead act like hallowed ground, it would freeze your HP for 10 seconds. But if you didn’t take damage that would have dropped you to 0 HP then you fall into the old walking dead that requires the healer to heal you to full to cleanse it. So if you use it properly you get a super strong CD but misuse it and it falls to the healer to correct your mistakes

    I can understand how jaded you are if you truly get the volume of healers that are that garbage but I just don’t see bad players as a reason to buff or nerf a job, that’s not caused by me being a healer main, that’s me always having the same opinion across any job that bad players don’t justify job changes, actual job flaws should justify that
    (0)
    Last edited by Supersnow845; 09-13-2024 at 03:45 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #204
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Carighan View Post
    *the monkey paw curls*

    - TBN now causes 600 potency of self-DoT over its 7s duration that is not absorbed by its shield.
    - Oblation includes a 600 potency excogitation like functionality.
    Making TBN damage you over time is terrible. Dark Knight already suffers enough from lack of heals. Proccing TBN is not that difficult. The problem is wall to wall pulls. TBN pops easily enough on those already.

    Oblation is just Aurora if Aurora was slightly more useful. It's a weaker Reprisal because it only lasts for 10s and tying an excog to it doesn't really do enough because Oblation is on a 60s cooldown the moment you are out of charges. If we go the tie an excog to Oblation route, it would need to be at least 800p. I'd rather see them add a regen to Oblation in that regard and preferably higher potency than Aurora
    (1)

  5. #205
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I’m not offering an alternative solution on the front on DRK because I believe DRK is the one that doesn’t have to change, that’s why my solution to the imbalance of tank sustain is to nerf PLD and WAR not buff DRK. I don’t want more sustain on DRK and my “solution” reflects that. That is what you aren’t getting. To me there is nothing wrong with DRK (well besides its damage rotation but that’s exogenous to this discussion) the actual problem is WAR and PLD so my solutions to this imbalance are going to reflect that because I don’t have your problem with healers in my tank roulettes
    You're right, bad players are not reason to buff or nerf a job, but Dark Knight design has been in this boat where outside influences dictate survival for too long. Square Enix is not in the habit of nerfing jobs for the PvE side of the game. They have done so some for PvP, but they almost never nerf PvE actions. You picked the wrong game to be suggesting nerfs for. Instead, they would be more inclined to buff dark knight. Whether you like it or not, that's the only thing we can reasonably ask for from the devs. Raw Intuition might feel like overkill, but it's a far better solution than nerfing warrior. And anybody that wants paladin to be nerfed clearly doesn't play the job because that mess is not fun to play, so anyone playing it well enough to actually self sustain like a warrior is a true paladin main.
    (1)

  6. #206
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,520
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AnjouMaaka View Post
    You're right, bad players are not reason to buff or nerf a job, but Dark Knight design has been in this boat where outside influences dictate survival for too long. Square Enix is not in the habit of nerfing jobs for the PvE side of the game. They have done so some for PvP, but they almost never nerf PvE actions. You picked the wrong game to be suggesting nerfs for. Instead, they would be more inclined to buff dark knight. Whether you like it or not, that's the only thing we can reasonably ask for from the devs. Raw Intuition might feel like overkill, but it's a far better solution than nerfing warrior. And anybody that wants paladin to be nerfed clearly doesn't play the job because that mess is not fun to play, so anyone playing it well enough to actually self sustain like a warrior is a true paladin main.
    I mean on this point I 100% agree with you you’ve spit straight facts here (well besides PLD being a mess, I just find it boring). The devs won’t nerf because the devs never nerf, does that make me an idiot for still asking for nerfs…….arguably yes, but honestly that still doesn’t change my view on the issue because I still believe my views are correct

    Even if square came right out and said “we won’t nerf WAR either you buff DRK or you get nothing” I would still vote to not buff DRK because I simply enjoy its tanking more than WAR (specifically on the sustain front, I’d 100% support DRK damage buffs to compensate for its lower sustain but that’s a different argument
    (0)
    Last edited by Supersnow845; 09-13-2024 at 04:38 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #207
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I mean on this point I 100% agree with you you’ve spit straight facts here (well besides PLD being a mess, I just find it boring). The devs won’t nerf because the devs never nerf, does that make me an idiot for still asking for nerfs…….arguably yes, but honestly that still doesn’t change my view on the issue because I still believe my views are correct

    Even if square came right out and said “we won’t nerf WAR either you buff DRK or you get nothing” I would still vote to not buff DRK because I simply enjoy its tanking more than WAR (specifically on the sustain front, I’d 100% support DRK damage buffs to compensate for its lower sustain but that’s a different argument
    Dark knight already does a lot of damage for a tank, but it has been dethroned from its place as the top dps among tanks. That being the case, there's no longer a legitimate excuse to tax it on survivability in dungeons. There is literally nothing you can do to save it as a dark knight unless you are just that good at kiting mobs, but then you're not dpsing the mobs and only delaying the inevitable.
    (1)

  8. #208
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,212
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AnjouMaaka View Post
    Making TBN damage you over time is terrible. Dark Knight already suffers enough from lack of heals. Proccing TBN is not that difficult. The problem is wall to wall pulls. TBN pops easily enough on those already.
    /facepalm

    I apologize. I expected too much.
    (0)

  9. #209
    Player
    EchoingPulse's Avatar
    Join Date
    Aug 2024
    Posts
    95
    Character
    Miyoko Hakari
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    This thread is making me want to try out Dark Knight to see if it is as painful as the OP makes it out to be. I feel it won't be challenging, considering I play both PLD and Gunbreaker, but who knows? Maybe I will understand.
    The grief.
    (1)

  10. #210
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,212
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by EchoingPulse View Post
    This thread is making me want to try out Dark Knight to see if it is as painful as the OP makes it out to be. I feel it won't be challenging, considering I play both PLD and Gunbreaker, but who knows? Maybe I will understand.
    The grief.
    Honestly it's super fun to play. The only tank that feels at least marginally different from the other three. You can still roughly use the same hotbar-setup as you would on a Paladin for example, but the flow of play is different. Very nice as the offtank in raid fights for easily getting TBN procs and feeling useful with spreading your TBN and Oblation love around, too. It's no Gunbreaker in that regard with their low-CD superior Excogitation and super-HoT, or a Warrior just casually healing somebody to full every 25s, but eh, feels really neat. And different, that's the important part.

    It's a bit annoying in dungeons when you are either overgeared or got a White Mage with you since then you end up missing TBN procs, but then you're at a level where you aren't pressing your short-CDs any more much on any tank so just skip it and dump the mana directly into Darkness oGCDs.

    Invuln is also nice in raids meh in dungeons, so that theme sticks. Like Warrior you heal yourself back up after your invuln, factually inferior to Holmgang in all ways but feels kinda unique and for raid purposes not a big difference, so eh.

    Can recommend, really fun tank to play. I still prefer my Paladin because sword&board just "feels right" to me, but Dark Knight is my second favorite.
    (0)

Page 21 of 22 FirstFirst ... 11 19 20 21 22 LastLast

Tags for this Thread