Quote Originally Posted by Nebelheim View Post
With every expansions the zones seem to be becoming more boring and uninspired with a lack of any threat or cool hot spots on the map to make you want to go back other then to do hunts/fates/gather or do map parties. Unlike ff11 in its heyday where you go to a zone you for the first time you never been to before when an expansion releases and you get smacked around by a notorious monster or a goblin train or a colibri that doesn't look tough but could screw you up if you went in solo. Even years later i'm still finding cool little nooks in ff11 zones I never noticed years ago and amazed for coming across a beautiful little corner of a zone in ff11.
Like the Cracked Cistern in Kozama'uka. It is there, a little settlement hidden in its little corner of the map, but it just doesn't feel alive at all! When you come there outside of the two or three side quests that give you a reason to talk to someone there, none of the npcs there even have names or dialogue. Considering the backstory of what it represents, that place could have been actually really interesting, with its own needs and offerings and little activities and quest hooks!

I kind of hope that maybe it will be one of the Allied Society quest locations -- but even if they add flavor to it at a later time through side content, there is no real excuse for why it falls so flat in the base game when we are actually getting our first impression of that corner of the map!