Lack of open houses, Shaloaani had like 10 houses closed for 1 open? Lack of immersion, lazyness from devs, the world doesnt feel alive for it's size.

Game design wise the open world is just a vehicle for MSQ, nothing happens there. Hunt trains and random fates are really getting old, if thats all the content you are going to offer for the next 10 years. GIVE US AN OPTION TO DISABLE FATE POP UPS or at least ignore the music / warning, it seriously breaks any sense of map cohesion.
The game needs more threath in the open world, more exploration, it needs to be more alive and an actual place, not just a backdrop with 1 shottable mobs sprinkled all over. Different quest types!!! Minigame areas, racing, anything to balance out the boring "Find out the lore of this one person in a village in two cutscenes and 0 gameplay" quests.

Keep fighting against lackluster game design and storytelling. Keep these threads going, I'd rather go down swinging until 8.0 comes in than stay quiet and see them repeat this same cycle again.