Honestly there's so much more one could add to your list. And I feel bad about this, but I feel like this needs to be pointed out. I don't want something like this to happen again.


- There's not once a doubt that Wuk Lamat becomes Dawnservant, making the first half feel rather predictable and boring
- The narrative never challenges itself, not in the first half, nor in the second. Ethical questions in the last zone are brushed off completely because the narrative needs us to feel good about it, just as much as we are never able to challenge Wuk Lamat's naive world view because the story needs us to support her
- no, we are not a mentor and no, Wuk Lamat does not have any notable character development because she wasn't allowed to have true flaws in the first place (the flaws that she has are not intentional)
- characters are collectively incompetent all of a sudden, some of the worst moments were for example when we let Wuk Lamat get abducted (because the story needed this to happen), trusting a complete stranger?? and watching Gulool Ja Ja die after Zoraal Ja gets resurrected (no the honor argument doesn't count), Ketenramm losing the keystones because apparently he doesn't know how to hide valuable things
- Actually competent characters on the other hand are "proven wrong", like Erenville, who questioned Wuk Lamat's decision to hold a festival instead of solving the reed problem, and she's rewarded for her weird priorities
- Character writing was inconsistent. Examples: Bakool Ja Ja's sudden change of heart, Wuk Lamat emphasizing that "she wants to know" but doesn't care about Zoraal Ja at all. She cares more about the red Yok Huy (who attack her!!!) than about her own brother.
- The story struggles to gain momentum. The moment we think we can move on to another zone, we're being held back (examples: Wuk Lamat's abduction, not being able to enter the golden city, visiting Erenville's home but then bubble appears, etc.)
- there's no build up to big moments, it's always a really flat suspense curve with a major spike
- Moments don't happen naturally, the writing is full of convenience. Events feel like they happen because they *have* to, not because of organic reasons. For example, Bakool Ja Ja being able to release Valigarmanda because *checks notes* only two headed Mamool Ja can cast two strong fire spells at once???
- the writing overall was immature, very tropey, contrived and predictable
- the dialogue quality was notably worse than in previous expansions

And the sad thing is, I could go on if I wanted to...