Sometimes I think this game is catered to cubicle workers who just want to log in, do a few dailies, and log out.Or a certain other MMO that now has puzzles in the open world, treasures to find with neat quests to solve (that don't directly point you to the objective) and rewards ranging from things like pets (minions) to gear/materials/just story stuff, racing courses that let you fly across the entire locations trying to get medals and beat your own best score, delves that are solo friendly content that challenges you with fun little dungeons and mechanics like traps, resource management, rewarding you with anything from neat appearance shit to EVEN ENDGAME GEAR as an alternative to hardcore raiding, pet battles in the open world, etc etc.
Or we could look at any other game that has stuff to do in the actual world that isn't just picking up a quest and handing in a quest. So pretty much any game. Except ffxiv. Because for some reason, even 10 years and 5 expansions later, we are just not capable of evolving anything about the game.
No time for fun in the overworld if you log out in an hour anyway, sleep, and go to your next 10-hour shift anyway.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

