Quote Originally Posted by Connor View Post
Why do people complain about homogenisation then constantly come to the forums demanding job homogenisation lol? Is it really the end of the world is certain jobs are good at certain things? What difference does it make if Black Mage can’t Raise assuming it’s dps is balanced at a proportionate level? Current job design is a direct result of them constantly removing those things, so I’d prefer if they like, stopped, lol.
That wasn't my intention at all tbh, as given by the examples above I enjoy the thought of highly unique and restricted different approaches to the same problem.

Now, should all casters be able to rezz in whatever capacity in the first place? No clue, but seeing how spammable rezzes are anyways it hardly matters if we add more of them. FFXIV as a game did decide to make unlimited in-combat rezzing a thing. But whether this means it's okay for an entire (non-healer) role to have rezzes, that's not something I'd want to look at in the context, that's a separate problem altogether.

But once that's accepted, I like it when each approach is wildly different. And now of course you could say "But why not give everyone a spammable rezz, that's just going to make people fail to do it", by that token we could give everyone tank EHP too, because DPS jobs would otherwise fail at surviving raid bosses attacking them. That's not a good slippery slope to step onto!