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  1. #641
    Player
    Erinellza's Avatar
    Join Date
    Jan 2021
    Posts
    286
    Character
    Erin Ellza
    World
    Sagittarius
    Main Class
    Bard Lv 50
    Glowing platforms are blurry and dizzying because of the forced bloom. Disgusting.

    (15)
    Professional lurker.

  2. #642
    Player

    Join Date
    May 2023
    Posts
    343
    Why?? Normally my complaint is just that it makes it harder for me to see but I just think it looks bad too.. it reminds me of when I thought I was cool for using Photoshop but all I knew how to do was blur the photo and overlay it on the original one.

    I respect people who enjoy bloom too cause we all have different eyes and tastes but that.. ruins the entire fight's aesthetics for me. It surely looked better with bloom before DT and it looks like that now because of lighting engine changes right..?
    (6)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  3. #643
    Player
    Eluvyel's Avatar
    Join Date
    Jan 2024
    Location
    Gridania
    Posts
    31
    Character
    Eluvyel Alanaar
    World
    Twintania
    Main Class
    Sage Lv 100
    Quote Originally Posted by Larirawiel View Post
    If you want more informations why the game causes eye strain because it looks so blurry in motion:
    https://www.reddit.com/r/FuckTAA/com...pness_texture/


    And yes, DLSS/DLAA is basically TAA with some upscaling and AI stuff included.




    Cheers
    Temporal Anti-Aliasing solutions are in no way inherently blurry in motion. They generally have better motion clarity than any other options and are on top of that the only solutions that are fully temporally stable. WHEN implemented correctly. Which neither DLSS nor TCSMAA are. Their camera jitter doesn't even work in half of all game situations and when it does work it behaves unlike anything else in the industry. Temporal AA does literally not work without jitter, btw, so that's extra great.

    The perceived issues with motion clarity in XIV outside of FXAA or AA off are 100% a problem of their own creation. TAA does often cause an overall softer image, that generally gets worked against with built in sharpening solutions but XIV doesn't even do that correctly.
    (6)

  4. #644
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,960
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eluvyel View Post
    Temporal Anti-Aliasing solutions are in no way inherently blurry in motion. They generally have better motion clarity than any other options and are on top of that the only solutions that are fully temporally stable. WHEN implemented correctly. Which neither DLSS nor TCSMAA are. Their camera jitter doesn't even work in half of all game situations and when it does work it behaves unlike anything else in the industry. Temporal AA does literally not work without jitter, btw, so that's extra great.

    The perceived issues with motion clarity in XIV outside of FXAA or AA off are 100% a problem of their own creation. TAA does often cause an overall softer image, that generally gets worked against with built in sharpening solutions but XIV doesn't even do that correctly.
    Other SE games with TAA(XVI and 7R are the main culprits I'm aware of) have the same issue, so it's a company-wide mistake that they just aren't willing to fix for some reason.
    (9)

  5. #645
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,498
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Eluvyel View Post
    Temporal Anti-Aliasing solutions are in no way inherently blurry in motion.
    You will never completely get rid of the the blur in motion when you are using TAA. And yes, there are some things you can do additionally to suppress it. Like good pixel jitter patterns, motion vectors etc. It seems, that FF14 fails hard at both points.


    Cheers
    (3)

  6. #646
    Player

    Join Date
    May 2023
    Posts
    343
    Rise from the dead: Eye Strain!

    I was hoping the UI panel would have some words for us at least in regards to things like HUD fonts but it seems like I was being overly hopeful, but I only saw everything secondhand so maybe I missed something
    (5)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  7. #647
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    836
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    I went through the second dungeon of DT today....the neon glow on literally everything made me want to close my eyes and never look. The bloom really makes it all look worse...One of the mobs felt like an actual glowstick...
    (9)

  8. #648
    Player

    Join Date
    May 2023
    Posts
    343
    Back to the front page, please accessibility gods
    (4)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  9. #649
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,045
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Upgrading graphics is basically just a matter of switching graphics rendering from a Ps3 to a Ps4, that's all.

    Where it really changes is when people add shaders.

    Take a look at Ghost of Tsushima or any other game that isn't an MMO, it's always graphically more beautiful.

    What did you expect? The liveletters always seem to tell us how wonderful the graphical change is, but it's still below any game released on Ps4. Whether you like it or not, this is still a Playstation-based MMO, and we'll be switching to Ps5 graphics at the next opportunity.
    (0)
    ___

    August 2024
    ___
    Still Useless... To have so many Commendations in 2024

  10. #650
    Player
    Windfire's Avatar
    Join Date
    Aug 2019
    Posts
    153
    Character
    Suri Obinata
    World
    Seraph
    Main Class
    White Mage Lv 80
    And what does that have ANYTHING to do with the game hurting people now that never had a problem before the "update"? (like me) Less pixelated graphics aren't the problem as I can for example play Frist Descendant just fine and that game has alot of flashbangy effects too.
    (15)

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