As much as I would love to meme on the power of tacos, yes, this really was dumb.
Tell me you dont know how statistics work without telling me you dont know how statistics workThat's not as massive as you think it is, only 4,067 reviews on steam for DT a rain drop comparison too FF14's player base. Only 3,846 came from players who purchased DT off steam at the time of this post. Its been said time and time again Steam is a small sample not even %1 of the games player base.
Don't know what to tell you. The theme was noticeable from learning about Tural saga, following Gulool Ja Ja footsteps, to Zoraal Ja grudge beyond his impostor syndrome to even in the dialogue with "Spheeene! LISSSTEN TO MEE!."That's not how exploring themes works. This is like saying the game properly explored biology because all the characters can breathe. Just because something is from the past does not mean legacy was explored.
Lots of things are *everywhere*. Colors, the English language, water. Is the story saying anything about those things? No it is not. That is not how storytelling works. You do not simply write whatever and claim you properly explored the subject. To be clear, characters may reference legacy-- its not like it isn't mentioned at all, it's just lip service as originally said. Surface level. Whatever you want to call it. By your logic, all life is about legacy constabtly because every moment of every day things are drifting into the past and by thinking about it or writing about it you are inherently exploring legacy. Everything is a product of legacy because it happened due to some other event that preceeded it. That's redundant, as redundant as DT.
I also didn't say the story didn't have a theme. I said it's composed of many disjointed subplots that result in something less impactful than it normally would be.
It felt very on the nose and to some, quite simplistic, but... Sure. Few were the character and zone arcs that didn't dabble on that theme as core concept for the rest of the writing.
If you can give me examples of how it should be done in the DT scenario, I would appreciate.
Yes look at multiole sources exactly. Never trust one source which why people call steam a small sample. Trusting one source is just asking to get proven wrong. In DT case its not wrong but only a fool would rely on one source and a small one at that.It’s still a valid sample size, more than enough even. It doesn’t matter that steam is just a small percentage of players. That’s how samples work.
Other sides also give a mixed review for the most part.
I don’t understand that opinion tbh.
People were praising the user scores and reviews of Shb and EW but as soon as it is not so great it doesn’t matter anymore.
Same as the popularity poll where some tried to spin it as not so important or wrong.
Thousands of reviews that ALSO include positive 10/10 and deleted negative reviews are more than enough to get to a conclusion and steam even needs you to have the game. It is probably the most fair score plattform we have.
Measurement systems for Industrial machines are green light with far less samples once 50 and once 25x2b(not the same I know but just to give an example).
Where do we draw the line for user ratings to be acceptable?
DT had a mixed reception that is fact and even Yoshida is saying as much.
Ok, then show us what you have. I'm all eyes open.
Please prove steam wrong.
Either show something, or just stop with "yeah well that's only one source it doesnt prove anything"
Show us your sources then.
They have the greatest source possible on the internet.
The good ol "trust me."
Dawntrail did you dirty girl, it did you dirty.
This scares me greatly. This is what people mean when they say the writing has gotten so.. juvenile and simplistic. You can have as many dead baby caves as you want, if you write the world in a nonsensical way it doesn't make it more mature.
Could you imagine Wuk Lamat talking to Yotsuyu or Fordola? It's hard to even imagine these characters are from the same game.
I find comments like this amusing when the position they're indirectly "supporting" in the process would fall victim to the same exact claim. Things like Steam reviews are "voluntary samples," which anyone with even an elementary knowledge of statistics knows is the most unreliable type of sample possible for generalizing.
I'd recommend looking at YT videos for another source of data. Here, you'll find comments trashing DT getting up to around 200 or so "upvotes." You'll also find some videos trashing DT getting a similar amount on YT. However, you'll also find positive comments on YT getting close to 1000 upvotes.Ok, then show us what you have. I'm all eyes open.
Please prove steam wrong.
Or we could use Steam data that simply involves people choosing to play the game. The post-launch month data is now available, and DT's retention rate is right on par with every other expansion (DT = 68%; EW = 68%; ShB = 72%; SB = 70%; HW = 65%). If this expansion is truly seen as being as terrible as people here want to suggest, it should be reflected in people leaving. It's also noteworthy that the pure total number of active players on Steam right now is almost the highest of all time (beaten only by the release month of DT itself and that brief period of time when FFXIV spiked because of the "WoW Exodus"). The active Steam playerbase right now (the month *after* DT released) is 4x higher than HW and SB's release months, and 1.5x higher than ShB's population one month after release.
I'm not looking at youtube videos and comments for reviews on a game lmao.I find comments like this amusing when the position they're indirectly "supporting" in the process would fall victim to the same exact claim. Things like Steam reviews are "voluntary samples," which anyone with even an elementary knowledge of statistics knows is the most unreliable type of sample possible for generalizing.
I'd recommend looking at YT videos for another source of data. Here, you'll find comments trashing DT getting up to around 200 or so "upvotes." You'll also find some videos trashing DT getting a similar amount on YT. However, you'll also find positive comments on YT getting close to 1000 upvotes.
Or we could use Steam data that simply involves people choosing to play the game. The post-launch month data is now available, and DT's retention rate is right on par with every other expansion (DT = 68%; EW = 68%; ShB = 72%; SB = 70%; HW = 65%). If this expansion is truly seen as being as terrible as people here want to suggest, it should be reflected in people leaving. It's also noteworthy that the pure total number of active players on Steam right now is almost the highest of all time (beaten only by the release month of DT itself and that brief period of time when FFXIV spiked because of the "WoW Exodus"). The active Steam playerbase right now (the month *after* DT released) is 4x higher than HW and SB's release months, and 1.5x higher than ShB's population one month after release.
Please provide a proper source, such as the steam one, until then, you have absolutely nothing.
Last edited by PassinLay; 08-31-2024 at 09:30 AM.
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