If PCT got dots we would of gotten basically stormblood SMN which would of been cool.
If PCT got dots we would of gotten basically stormblood SMN which would of been cool.
A lot of people don't know this, and clearly you've never experienced it, but there are in fact raid groups where people support their teammates and let them play whatever they want because they are all trying to have fun.
Perhaps you wouldn't need to project your distaste with raiding by shitting on other people having fun if you could learn how to have fun playing the video game yourself?
Well, why don't you play those easier jobs then? Since as you just said, nobody wants to be penalised or handicapped?And how would that be any different if the training wheel jobs performed slightly worse if optimised compared to the other jobs?
I genuinely do not understand why this is such a painful topic for so many people. Nobody wants to be penalised or handicapped.
Vpr and Picto make me actively not want to raid. Knowing it could be so much easier and i'd do strictly better. Am i speaking French?
I think it's silly you want PCT nerfed because it makes you feel invalidated as a BLM. you can run them together, they do not occupy the same niche in comps that choose to take 2 casters. the 4th slot in a raid does not HAVE to go to melee dps. why would you want pct nerfed so that now, the only caster worth taking after prog is BLM. this becomes even worse when you consider pct doesn't have a raise. You're fighting the wrong fight, we need to get Red Mage at least and and Summoner to a lesser extent more comeptitive with the Melee like BLM and PCT are. there are 4 casters and only 2 possible slots for them. Jesus this is insane. This is the best double caster has been in years and you're actually trying to take us back to meleewalkers. Granted blm was the best dps in the game then so maybe thats your angle.And how would that be any different if the training wheel jobs performed slightly worse if optimised compared to the other jobs?
I genuinely do not understand why this is such a painful topic for so many people. Nobody wants to be penalised or handicapped.
Vpr and Picto make me actively not want to raid. Knowing it could be so much easier and i'd do strictly better. Am i speaking French?
People do NOT want to work harder for nothing. It's something you're going to have to accept. Either all jobs are braindead or the majority of people will flock to the braindead jobs which will result in further simplification to all jobs as they become unpopular. We have seen this happen countless times. VPR has a tank dps rotation without any of the tank responsibilities, and not a single job mechanic to track.
One will always be better than the other if you do not reasonably balance around job difficulty. Vpr sees more than double the amount of players than the next most played melee, and i'm seeing zero reason to play anything other than Vpr.
''You play whats fun is the reward'' is i think, to put it bluntly, the most retarded thing i've read all day. Because these jobs are competing for a slot.. A handicap is not a reward.
And since you're inadvertedly okay with the players playing more accessible jobs doing more damage than the others most of the time -by being easier and featuring less fail states. Why can't harder jobs do higher damage by a similar margin when mastered and those failstates are overcome?
also what would a pct do if it was objectively worse than black mage. why would you bring it? for a extremely situational heal and a super weak shield thats like 10% mit on a 2 min cd. is that really worth being worse than black mage? is it smudge? Also easy to play, have any of you actually optimized pictomancer, like pushed it to it's limit. the job has alot of depth and has high skill expression. it is very easy to see a good PCT from a bad one just like black mage. I can understand wanting pct to be toned down in relationship to all the other classes in the game cause it was bonkers before savage dropped but seriously, why would you ever want your best chance at running a competitive double caster comp to be worse than the standard melee dominated crap we've had since shadowbringers. double caster hasn't been this potentially good in a long time. Black mage can be a part of that, we need to get rdm and smn involved. maybe talk about getting the other ranged classes some love. not screaming that the 2nd best ranged class in the entire game isn't the best.
Last edited by Wayfinder3; 08-29-2024 at 11:19 AM.
"This is what lights the darkness. A chance to make everyone happy!"
—Sora
black mage is not out dps'd by every melee it's very competitive with all of them and pct
"This is what lights the darkness. A chance to make everyone happy!"
—Sora
I don't care if you want to play the training wheels job. That's perfectly fine with me.A lot of people don't know this, and clearly you've never experienced it, but there are in fact raid groups where people support their teammates and let them play whatever they want because they are all trying to have fun.
Perhaps you wouldn't need to project your distaste with raiding by shitting on other people having fun if you could learn how to have fun playing the video game yourself?
But when i start doing a savage and realise that everything i'm doing would have been easier, and secured me better numbers if i played the melee dps with a tank dps rotation and lack of any job mechanic no matter how hard i try i get a bad taste in my mouth. You can have all the fun on Vpr you want. I don't judge you, but i take issue with the way this job works in relation to the other jobs it's competing with.
Last edited by GoatOfWar; 08-29-2024 at 11:42 AM.
At the very least, Summoner has cast times. Sometimes..I’m not sure why you are more angry with PCT than VPR who for 99 players out of 100 your VPR will do more damage than your PCT, it has a rotation rivalling SMN in its simplicity and it can basically be played like a physical ranged with how overpowered uncoiled fury is
At least PCT actually requires a few brain cells to play like the medium/hard melee, VPR should be doing SMN damage
To be fair almost all of that is absolute bare bones for any class in this game. “Don’t press on CD what you could stuff into buffs” isn’t really a complex job mechanic
But hey it's dps throughput is a lot more appropriate.
Last edited by GoatOfWar; 08-29-2024 at 12:01 PM.
They're not adding any job related to dot archetypes. Every job has had their dots pruned down to 1 or none. BRD is the only exception and even then, I feel like they're getting ready to give their dots the chop.
Considering the entire debacle that is the debuff and buff limit that crops up every now and then (recently T.O.P. Ultimate), they would need to finish that before proceeding with any addition of dots.
It's kind of baffling how they've never seemed to properly address or fix the issue–just reducing the amount of dots we have to coast by. At some point they're gonna have to actual fix it, especially since they're keen on making fights with debuff mechanics.
The debuff limit is basically only ever a problem in DRS/BAThey're not adding any job related to dot archetypes. Every job has had their dots pruned down to 1 or none. BRD is the only exception and even then, I feel like they're getting ready to give their dots the chop.
Considering the entire debacle that is the debuff and buff limit that crops up every now and then (recently T.O.P. Ultimate), they would need to finish that before proceeding with any addition of dots.
It's kind of baffling how they've never seemed to properly address or fix the issue–just reducing the amount of dots we have to coast by. At some point they're gonna have to actual fix it, especially since they're keen on making fights with debuff mechanics.
The buff limit which came up in TOP has nothing to do with DOT’s and is entirely because they keep making every mechanic debuff vomit that places 5 debuffs on you when you have standard/espirit/kerechole/kerecha and all the other double buff clutter
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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