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  1. #11
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Because balancing is not easy. Even if you theoretically do "balanced" damage in 10 min dummy fight, some jobs can utilize raid buffs better than others. Picto happen to have insanely high burst and can utilize raid buffs better than many other job, which can result significantly higher damage in optimized settings.
    (5)

  2. #12
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    116
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Empathy to black mage enjoyer from machinist enjoyer here. The way square balances us through our role is tumultuous. We're both pure dps getting out performed by every melee with utility and pictomancer xD
    (6)
    Last edited by Reginald_Cain; 08-28-2024 at 02:57 PM.

  3. 08-28-2024 03:32 AM

  4. 08-28-2024 03:33 AM

  5. #13
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    679
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by nguyentri11 View Post
    "With the release of 7.0, however, we noticed that the DPS of the new job Pictomancer clearly stood out from the other classes. We could have nerfed Pictomancer before the raid, but since many people liked playing it so much, we decided to bring the DPS of the other classes into line with that of Pictomancer."
    Interview it came from - https://www.reddit.com/r/ffxivdiscus...n_savage_tier/

    They have a track record of this with RPR being released in EW. It was substantially stronger than the other melee in the 1st tier and after a few balance patches it became slightly behind them after they buffed the other jobs instead of nerfing RPR.
    I have read this interview too. Honestly, that sounds like typical Yoshi-PR speak, really, and I don't believe a single word of it.
    (0)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  6. #14
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    This feels unnecessary dramatic. No one is stopping you from playing BLM, aside from that rare PF that locks BLM out, which is in itself a big red flag so it's not a negative thing from my perspective anyway.

    Do you enjoy playing BLM or do you just enjoy the idea of the job that is supposed to be strong and 'hard'? I'm not seeing the same drama coming from SAM players, despite MNK being overall better and with utility.
    (20)

  7. #15
    Player
    george357's Avatar
    Join Date
    Sep 2016
    Location
    limo misa
    Posts
    411
    Character
    Marcelloix Ostoiraint
    World
    Coeurl
    Main Class
    Bard Lv 100

    new jobs

    they call them new jobs to try out and see how you like them and not be told by some who hates them not to play them.
    (1)

  8. #16
    Player
    Atmaweapon510's Avatar
    Join Date
    Aug 2019
    Posts
    165
    Character
    Rhaeyn Baelasch
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by nguyentri11 View Post
    "With the release of 7.0, however, we noticed that the DPS of the new job Pictomancer clearly stood out from the other classes. We could have nerfed Pictomancer before the raid, but since many people liked playing it so much, we decided to bring the DPS of the other classes into line with that of Pictomancer."
    Interview it came from - https://www.reddit.com/r/ffxivdiscus...n_savage_tier/

    They have a track record of this with RPR being released in EW. It was substantially stronger than the other melee in the 1st tier and after a few balance patches it became slightly behind them after they buffed the other jobs instead of nerfing RPR.
    RPR was an incredibly egregious case that led to the gigantic damage disparity between ranged and melee. They buffed the other melees so much that by the end of the expansion, they ended up buffing Reaper because it fell behind. That's right, after every other melee job was buffed ahead of the benchmark, the benchmark itself got buffed and ranged got crumbs inbetween this compared to melee. The disparity was originally 5% and went to 10% because of those buffs, which then caused the P8S dps check debacle where bringing enough "wrong" jobs like RDM/MCH was a near guaranteed dps check fail with bad RNG.

    We're seeing shades of this again because melee got more substantial buffs than ranged again. The problem hasn't been made apparent because the dps check is so lenient, but if M4S had P8S balancing, Dawntrail would have been completely dead on arrival. So basically, not hammering down that one nail will cause a host of issues that cascade throughout the expansion and make them waste more time inbetween each patch trying to balance every other job and role.
    (5)
    Last edited by Atmaweapon510; 08-28-2024 at 06:18 AM.

  9. #17
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    Yoshi P mains Picto now.

    BLM players got BTFO'd.
    (1)
    The menacing aura of every Lalafell.

  10. #18
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    If it makes you feel any better, many melee players are being clowned on for not playing Vpr.
    Tank dps rotation without any of the tank abilities, no resource management, no struggle with melee uptime due to uncoiled, no burst buildup, no job unique mechanics, you just press the glowy stuff, pop uncoiled during forced melee downtime and everything that comes off cooldown. The other 90% of the time you're pressing 121212121212.
    All the other melees except maybe Reaper have twice as many buttons and actual job mechanics. But they all do less dps.
    The highest dps job in the entire game is the easiest job in the entire game. Don't think i'll continue raiding if they continue this trajectory going into the next tier.
    (3)
    Last edited by GoatOfWar; 08-28-2024 at 08:38 AM.

  11. #19
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by LilimoLimomo View Post

    But I don't necessarily think that more challenging jobs should have better damage output than easier jobs.
    That's a good way to make people abandon more challenging jobs which will then inevitably result in simplification, as we've seen before. If there's no reward for your efforts, why bother?
    If you seriously think people just arbitrarily want to work harder for less reward, or equal at a maximum, i think you might want to talk to some people who actually play those jobs.
    It's such a bizarre idealistic take, usually held by people playing the jobs that conveniently are notoriously easy.
    What you'll inevitably end up with in practice is everyone flocking to the training wheels job instead. As people don't want to be penalised.
    (9)
    Last edited by GoatOfWar; 08-28-2024 at 08:57 AM.

  12. #20
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    As an EW BLM fan. Meh they fucked the job so hard that Picto doing damage doesn't bother me as much, even if BLM did tons more damage than all other DPS it wouldn't make it fun.
    (4)

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