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  1. #11
    Quote Originally Posted by viion View Post
    Just gimme Ishgard =( plz
    It'll come when they have to appease the PvP happy people, sadly.
    (0)

  2. #12
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I think they said the cities will be remade as well.

    Hopefully we will get an actually AH instead on an empty wall of air to trade with.
    Hopefully we will get an actual building for the grand companies.
    Hopefully the Airship docks in Ul'dah and Limsa will be part of the same zone as the city and not require loading.
    (4)

  3. #13
    Quote Originally Posted by viion View Post
    Just gimme Ishgard =( plz
    According to 2.0 PDF's:
    "Campaign of battles against the dragon horde in the defense of Ishgard, with participation possible as any of the four Disciplines."

    So I hope that means we can enter Ishgard by then! Unless they just let you do everything outside Ishgard like dragoon quests <_<
    (2)
    Retired FFXI character: Ranok of Sylph

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by Onidemon View Post
    Looking at the 2.0 documents, the redesigned maps look great. Well at least the artwork does, we will see once E3 comes i guess.

    What about the Cities tho'? Will they redesign them too? I can't seem to find anything mentioning the cities, cuz they do need a lift up too!
    They don't need much at all, in my opinion. Gridania could use some work though. But Uldah and Limsa are pretty amazing. Oh, and obviously less emphasis on the market-ward entrance wouldn't be remiss.
    (1)


  5. #15
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I think the cities are fine the way they are. They just need to add locations for the market ward, GC headquarters, etc, instead of instantly teleporting there. They can also get rid of those long walks leading into each city...which I'm guessing is there to mask loading times, which will probably be much better anyway with the new client.
    (0)

  6. #16
    Quote Originally Posted by bobbygunz View Post
    They don't need much at all, in my opinion. Gridania could use some work though. But Uldah and Limsa are pretty amazing.
    Gridania just needs to be chopped down or segmented into zones, which is what I recall would happen to the cities in terms of redesign. Gridania in particular is more 'filler' than the other 2 cities, while it fits with the forest theme, it's inconvenient for conjurers mainly because their guild is the only one way out of the way from everything.
    (1)

  7. #17
    Player

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    Mar 2011
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    810
    Quote Originally Posted by Elexia View Post
    Gridania just needs to be chopped down or segmented into zones, which is what I recall would happen to the cities in terms of redesign. Gridania in particular is more 'filler' than the other 2 cities, while it fits with the forest theme, it's inconvenient for conjurers mainly because their guild is the only one way out of the way from everything.
    I cannot follow your reasoning regarding these cities needing to be segmented into zones. A loading screen would just make navigation slower. lol.
    (2)


  8. #18
    Quote Originally Posted by bobbygunz View Post
    I cannot follow your reasoning regarding these cities needing to be segmented into zones. A loading screen would just make navigation slower. lol.
    Not really, since loading is only slow to some people now because their PCs can't fully handle this game, I noticed what takes me up to 5 seconds to 'zone' from teleport, takes some people a good 2 minutes. (I actually timed it.)
    (0)

  9. #19
    Player

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    Mar 2011
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    810
    Quote Originally Posted by Elexia View Post
    Not really, since loading is only slow to some people now because their PCs can't fully handle this game, I noticed what takes me up to 5 seconds to 'zone' from teleport, takes some people a good 2 minutes. (I actually timed it.)
    Yes but why would a city be zoned? This game can already handle a city + enormous map without any zone lines. So I don't follow your reasoning, unless it's to intentionally slow people down with unnecessary loading times.
    (1)


  10. #20
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Onidemon View Post
    They should redesigned them... they won't fit in well with the new world and there is a lot of copy/paste in cities too so they suffer from the same issues as the world maps. Same issue should = same fix.
    Do you really have a problem with copy/paste going on in cities?

    Isn't that what people do?
    I thought the main problem was believing that natural terrain would be copied exactly every few feet....

    But a city... a man made city is going to be copy pasted... thats actually one of the key elements of a city...

    (1)

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