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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by whiskeybravo View Post
    It's just more about the idea that if healers wanted to do more damage it doesn't necessarily need to be in the form of direct damage increases.
    That's fair, and is certainly. possible. I just don't really see offensive raidbuffs, specifically, as thematic for any but SCH and AST, is all -- not because I want raidbuffs constrained or anything else, but simply because it feels to me like giving WHM or especially SGE those buffs would make no more sense than giving them to SAM, VPR, or BLM.
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  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shurrikhan View Post
    That's fair, and is certainly. possible. I just don't really see offensive raidbuffs, specifically, as thematic for any but SCH and AST, is all -- not because I want raidbuffs constrained or anything else, but simply because it feels to me like giving WHM or especially SGE those buffs would make no more sense than giving them to SAM, VPR, or BLM.
    True enough. Nobody really likes it when they get stuff taken away, even if it ends up being a wash in the final results. Others have mentioned turning various things in to Role Actions to help alleviate balancing restrictions and that's not a bad idea either. Either way there's no 1-shot solution to all this, some combination is going to be required and hopefully we can throw enough stuff at the wall to end up with something decent.
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