Quote Originally Posted by Bobby66 View Post
So I was wondering would tanks be okay if say healers did more damage than tanks, and tanks did around the same damage healers do right now so healers are not sidelined in the speed running meta?

I ask because I said overall this would be a messed up nerf, but was wondering if others felt the same.
NO

We almost had this scenario during 5.0 when WHM initially got lillies+afflatus misery. WHM's were doing as much dmg as most tanks except without a rotation and just glare spam.

That felt miserable for tank players. Healer DPS is BORING. That is the main issue, not how much damage they output. Balancing the game around speed running or non-standard comps is a terrible idea.

Now if you suggested giving healers an actual DPS rotation and bringing their damage up to the same tanks that would be a better suggestion imo. However this game does a horrible job teaching players (especially healer) to DPS. So it would only exasperate an issue that is already prevalent in most casual/midcore content which is healers that don't DPS or flat out refuse to do so.

You need to think about how these changes would affect the entirety of the game and not just in an endgame raid environment.