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  1. #71
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I don't want more stats. it just dilutes the meaning of each one further. Don't we have enough?
    (2)

  2. #72
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Give us Card-Master when they bring a in-game card game.

    Make the primary attribute luck and dex and you got a deal.

    D-d-d-d-d-duel!
    (0)

  3. #73
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Alhanelem View Post
    I don't want more stats. it just dilutes the meaning of each one further. Don't we have enough?
    it wouldn't dilute anything >.> It would add more to the game.
    (1)

  4. #74
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rokien View Post
    it wouldn't dilute anything >.> It would add more to the game.
    I could request that a sentry cannon be added to the entryways of all the major cities and at each aetheryte camp. Everytime you get within 20 feet of it, it shoots you in the chest with a high velocity bean bag that deals 2000 damage and inflicts a 200HP bleeding DoT.

    It adds to the game after all.
    (3)

  5. #75
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    It would "add to the game" if we had a giant monolith rise out of the ground and if it rained cats and dogs. But not everything that would "add to" the game should be.
    (1)

  6. #76
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Adds to the game, subtracts from the number of subscribers.
    (1)

  7. #77
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Masamune1004 View Post
    Adds to the game, subtracts from the number of subscribers.
    To be fair, I know a lot of people who feel RPGs have become too simple in their mechanics.
    (0)

  8. #78
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Eekiki View Post
    Agility was rolled into Dexterity, I believe.

    Charisma (and luck?) turned into Piety.

    The stats we have already are messed up enough without adding new ones.

    lol Why would they combine Dex and Agility? Oh lord.. never mind it's SE.
    (0)

  9. #79
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by illriginalized View Post
    lol Why would they combine Dex and Agility? Oh lord.. never mind it's SE.
    Six elements, six stats.
    (0)

  10. #80
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    LOL no, in fact I would suggest this game consolidating more of its stats, this game has waaayyyyy too many stats.

    Simplifying stats such as ..

    2 Str = 1 Attack
    2 Dex = 1 Agility
    2 Int = 1 Mag Attack
    etc..

    Instead we have Str and Attack which do different things depending on the stat values of the monster in question.

    No wonder there is so much confusion about what stats are best suited to which class/job.

    Base weapon damage needs to go and a DPS calculation should be added into the gear/attributes window based on a players total stats.
    (0)
    Last edited by Jinko; 04-24-2012 at 10:47 PM.

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