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  1. #41
    Player Wolf_Necros's Avatar
    Join Date
    Jun 2024
    Location
    N/A
    Posts
    59
    Character
    Wolf Necros
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rueby View Post
    Snip
    Thank you so much for the advice I really appreciate it
    (1)

  2. #42
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    The game def need to reward player with more xp. in GW2 and WoW, you can easily reach level cap whitin like 1-3 days whitout tryharding or using the most efficient mechanic. In here if you don't do the fastest content (roullete) you're just slowed even more down.
    (0)

  3. #43
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    325
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    I only focus on 5 jobs for each expansion for their role quest story.

    Tank/Healer/Melee/Magic Range/Physical Range.

    If that expansion is really really boring I will only max the first 3 jobs. Currently on my 5th job melee dps for DT.
    (0)

  4. 08-19-2024 02:37 PM

  5. #44
    Player
    CamuiKushi's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    306
    Character
    Camulos Kellesha
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Honestly, road to 90 should just apply to anyone who visits a new/preferred world. It would get established players to server travel off congested worlds when they want EXP.
    (0)

  6. #45
    Player
    NailBach's Avatar
    Join Date
    Feb 2014
    Posts
    124
    Character
    Inivi Liorasch
    World
    Phantom
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Syln View Post
    Now imagine if they had released the new "open field" content right now instead of waiting 8 months, you wouldn't be here complaining, you'll be playing the game.

    But nooo let's dilute the content so much even the expansion release feel like a glass of tap water, sticking to the usual formula is such a miss play after Endwalker content drought + the awful 7.0 msq at that point it feels like someone in Square Enix is trying realy hard to sabotage the company
    people in here thinking content needs no time to be developed. LMFAO
    (2)

  7. #46
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,492
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NailBach View Post
    people in here thinking content needs no time to be developed. LMFAO
    People think it takes 4 months for the devs of the second biggest MMO on the market and the companies cash cow to push out 2 hours of story and an alliance raid

    The 7.1 content release will be a joke. They need to up the amount of content they release, it’s beyond a joke at this point
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #47
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    729
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by NailBach View Post
    people in here thinking content needs no time to be developed. LMFAO
    Everyone is aware that players consume content faster than it takes for others to create it.
    But Square Enix is a big company, and FFXIV is very much their only load bearer at this point. It would be smart to invest into more teams that work independently to make more content available each patch than ever before, I believe.
    (1)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  9. #48
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Magikazam View Post
    The game def need to reward player with more xp. in GW2 and WoW, you can easily reach level cap whitin like 1-3 days whitout tryharding or using the most efficient mechanic. In here if you don't do the fastest content (roullete) you're just slowed even more down.
    I don't know GW2 very well (I tried it out for a few weeks, wasn't terribly impressed, haven't touched it since), but in WoW, the endgame is the main focus and leveling is just the time sink to get to it. In FFXIV, the story is the main focus, so leveling faster doesn't really matter much unless you also buy a story skip, because the story is gonna gate the content anyway.
    (0)

  10. #49
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    It's been less than 2 months. Leveling isn't "slow" just because you haven't finished something that is supposed to take up your time for the next two years. You can do savage, treasure maps, hunting, rare fates, crafting and gathering, side quests, sightseeing, jumping puzzles and bicolor farming when you get bored of leveling dungeons. It's ok to save some leveling for when they release the new large scale content or deep dungeon. It's not like people play 21 jobs regularly, so they don't all need to be capped ASAP.
    (1)

  11. #50
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    I have whiplash from this topic going from 'leveling is pain' to 'make the hardest content in the game a viable leveling option'.
    (1)

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