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  1. #1
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    1,013
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Connor View Post
    The real levelling pain is the queue times as a dps. You want me to wait 20 whole minutes just for one dungeon?! That’s against my human rights! *cries in healer main*
    you can do other things in the meantime: Arkasodara tribe quests for about 3.5M XP, the ShB fairies quests for 1M, fates for about 500k each, daily hunt targets for about 470K xp each target or you can just use the highest dungeon you can do with npcs. For trusts/duty support, to speed things up, I aggro the next pack of mobs and the npcs will start moving with the other adds. Daily frontlines is a very good source of XP and you can queue on a job you don't care about, switch inside and get the XP on the job with which you queued.
    (2)
    Last edited by Toutatis; 08-19-2024 at 08:36 AM. Reason: English

  2. #2
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    843
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Wolf_Necros View Post
    Snip
    Just do your custom deliveries every week (bonus)...You also have beast tribes, weekly challenge log. There's also leve quests. Crystarium quests and the one like it in EW etc give big chunks of EXP. There's plenty of low effort and fairly easy ways to level, unless you want to rush it.

    =============
    To OP

    That aside, leveling sucks as dps because queues are long and there's just too many dps players/jobs so unless you get a healer/tank to help you out then it might just be abit meh.

    I leveled many chars with varying degrees of investment (max jobs), I'll throw in my recommendations I guess, tho it's in no particular order
    • Have FC EXP buff OR Squadron Battle Manual (assuming your squadron isn't neglected) and pop food in dungeons (raisins/boiled egg)It'd
    • challenge log (weekly)
    • khloe (weekly 50% flat EXP at any level, best used on transitionary points or to evade scuffed dungeons, ie. 70 to 71 and 80-81 etc, I personally don't like aurum or bardam or vaspanati so I tend to skip those but it's up to preference. Khloe to me is more valuable to use the higher level you are)
    • beast tribes (from ShB onwards give decent exp, worth unlocking and maxing)
    • msq roul (the forbidden one)
    • frontlines (once a day is nice, you get pvp series from it if you want)
    • deep dungeons (if it pops quickly, from my experience is usually better for a dps rather than sitting in queue for a dungeon)
    • fates (kinda meh, but okay filler if you're desperate)
    • Huntmarks (daily/weekly) go to the huntboard and go kill some mobs for some pocket change exp, worth doing if you're waiting for rouls too and you get some seals/nuts. Seals for aetheryte tickets and nuts for...well whatever you want to do with nuts, current expansion uses nuts too, so it's not horrible.
    • side quests (hardly worth the effort, the exp is pretty bad, but if you're the kind that wants a clean map devoid of quest marks, this is on the checklist)
    • leve quests (battle leves are depreciated I think, not really worth doing unless you're capped and don't plan to use them on crafters and you're desperate for exp)
    • hunting log (useful for getting you up enough for dungeons, ie: 1-16 bracket, you can also throw yourself into palace of the dead as early as level 1)
    • At level 80, Bozja becomes an option for leveling, it does have the issue of having to progress to get to where people are grinding which is usually zone3 of Zadnor (though I'd rather die than go there)

    They still want you to remain subbed and do some ~grinding~

    They're already remedying that by making any new jobs start at a relatively high level and you need to pop 20 levels. This isn't unreasonable at all I think. Then getting 10 levels for each job every two years is...well not hard at all.

    I think Fates could benefit from exp bump, also ARR and HW combat beast tribes didn't really give that much exp when I tried to do it...
    (3)

  3. #3
    Player Wolf_Necros's Avatar
    Join Date
    Jun 2024
    Location
    N/A
    Posts
    59
    Character
    Wolf Necros
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rueby View Post
    Snip
    Thank you so much for the advice I really appreciate it
    (1)

  4. #4
    Player
    Lak14's Avatar
    Join Date
    Dec 2022
    Posts
    86
    Character
    Howard Alt-eisen
    World
    Tonberry
    Main Class
    Warrior Lv 100
    just play 1 job.
    (0)

  5. #5
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Isn't this just a long way of saying this game is boring lol.

    At least if leveling jobs all at once is your thing anyway
    (0)

  6. #6
    Player
    Zyvex's Avatar
    Join Date
    Mar 2021
    Posts
    14
    Character
    Syvex Dilecta
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    Isn't this just a long way of saying this game is boring lol.

    At least if leveling jobs all at once is your thing anyway
    No, unless the game is built around leveling to be the main content
    (0)

  7. #7
    Player Wolf_Necros's Avatar
    Join Date
    Jun 2024
    Location
    N/A
    Posts
    59
    Character
    Wolf Necros
    World
    Diabolos
    Main Class
    Dancer Lv 100
    At least make crafting easier to level! high level crafting is brutal.
    (1)

  8. #8
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Honestly, leveling is the part i enjoy most, the updating of gear is what bugs me ... the only thing i really hate is how they hold back all the easy exp stuff till many/most players are long done, 7.0 again no custom delivery (leveing crafters and gatherers is easy enough, but wasting that exp every time just sucks) and no extra stuff like the field missions or at least the first beast tribe...
    (5)

  9. #9
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,299
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    They had a good thing going when Endwalker trials gave busted EXP. No clue why they fixed it. Leveling felt sort of fun when you could just do fun fights to get nice exp.
    All my jobs are 90 except the handful I got to 100 before burning out. I have viper at 80 with no motivation to level it further. Leveling a dps right now feels terrible. You either wait in a queue forever, or you do fates I guess. Oh, or go spam Aglaia, that place you've probably done a lot since it's been out for like 3 years.
    My proposal: make side quests give a LOT more exp. Make FATEs mostly boss fight styled instead of trash mobs and increase the EXP gain from those as well. Make normal raid and trial roulette give meaningful exp again. Do the frontline thing, where you can queue up as one thing but play as another and have that exp transferred to the job you actually need exp on. I have a healer at cap. If I could queue that and play as that for the instant queue but put the exp on my rdm or something, I'd do it.
    Leveling still wouldn't feel very fun under this system, but there'd at least be more avenues to get exp than just "spam highest dungeon" "spam aglaia" "run fates while watching a movie"
    (0)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Avoidy View Post
    They had a good thing going when Endwalker trials gave busted EXP. No clue why they fixed it. Leveling felt sort of fun when you could just do fun fights to get nice exp.
    All my jobs are 90 except the handful I got to 100 before burning out. I have viper at 80 with no motivation to level it further. Leveling a dps right now feels terrible. You either wait in a queue forever, or you do fates I guess. Oh, or go spam Aglaia, that place you've probably done a lot since it's been out for like 3 years.
    My proposal: make side quests give a LOT more exp. Make FATEs mostly boss fight styled instead of trash mobs and increase the EXP gain from those as well. Make normal raid and trial roulette give meaningful exp again. Do the frontline thing, where you can queue up as one thing but play as another and have that exp transferred to the job you actually need exp on. I have a healer at cap. If I could queue that and play as that for the instant queue but put the exp on my rdm or something, I'd do it.
    Leveling still wouldn't feel very fun under this system, but there'd at least be more avenues to get exp than just "spam highest dungeon" "spam aglaia" "run fates while watching a movie"
    Trusts? Queue with friends?


    It's an mmo, why does it always seem like no one plays this with friends lmao.
    (2)

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