

That and steps of faith being the most creative trials we ever got. (And honestly from a set piece and build up to Heavensward story standpoint the best narrative one we got.)T7 was a huge pain in the ass, but honestly I’d also say it was perhaps one of the most creative fights we’ve ever had in the game. I miss when they made crazy mechanics like having to get the cyclops (Cyclopes?) petrified to hide behind it.
Implementation wasn’t great (which is a bit of a theme for ffxiv) but in terms of creativity it was on a different level to what we see now. Though that arguably applies to a lot of Coil at this point.
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