


Wet surfaces also reflect light sources that don't exist in several places, or reflect light sources on the other side of terrain and structures.Right?? I still don't understand why they decided to remove the on/off options for wet surface effects. They made the rain shinier too and most surfaces look plastic when it rains because of it.
So many bad decisions in this so-called graphics "update"... I've been calling it graphics downgrade, lol.
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