Quote Originally Posted by sharknado View Post
Action will cause a reaction. If you get weaker healers you suddenly can't pull W2W or you suddenly die in a raid from subsequent damage 10, 15 seconds later. It would push people into logging even more as well. Having abilities behave differently in raids vs dungeons is also not the best idea.

Healers should be fun, which doesn't require them to become healbots or the be-all-end-all role in the group.
Somehow the game didn’t come crashing down when the tanks weren’t better healers than the healers before EW. There is a middle ground between “everyone is 100% reliant on the healer healslutting the party 24/7” and “the tank has better effective HPS than the healer”

You can’t tell me that WAR and PLD’s healing is remotely balanced or that earths reply/star prism need to exist