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  1. #1
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,129
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    So like the concept of 'Fistweaving' from WoW's Mistweaver Monk, where a fraction of melee damage is converted to group heal when the enemy is debuffed?
    (3)

  2. #2
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,046
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dakimakura View Post
    I always had it in my mind that a hammer combat job would have to be a tank, but hey I'd take a healer.
    I just want a job that uses a big warhammer as a main weapon.
    Quote Originally Posted by Azurarok View Post
    They often design content with healers meant to coordinate like ranged units, so probably not. It'd be more of a dedicated off Tank or a support oriented Melee. I'd imagine they'd need to change the trinity by quite a bit to make it work, though I wouldn't be against that.
    Tank or DPS seems like the likeliest Role for a hammer-wielder, yeah, but it might be nice to go against expectations once in a while (it would probably be a nightmare to balance, like you said)!

    Quote Originally Posted by Arrius View Post
    So like the concept of 'Fistweaving' from WoW's Mistweaver Monk, where a fraction of melee damage is converted to group heal when the enemy is debuffed?
    I'm not familiar with what you're referencing, but that sounds like it could be a fun gimmick, sure!
    (1)

  3. #3
    Player
    Sivante's Avatar
    Join Date
    Jul 2024
    Posts
    150
    Character
    Sivante Si'akea
    World
    Zalera
    Main Class
    Blue Mage Lv 80
    I don't see why not. OW Had Bridgette, WoW had fist-weavers. Many games have hosted what I'd call 'melee healers'. Whether they fit into the modern FFXIV mechanics or not isn't overly relevant to me personally as they still maintain BLM, a class based on doing damage by not moving as much as possible, in a game with mechs based on making you move as much as possible.

    So, yeah, I don't see why it wouldn't be viable. May even be a good design idea to apply to old fan faves like Geomancer.
    (1)

  4. #4
    Player
    AceOfCakez's Avatar
    Join Date
    Jul 2019
    Posts
    20
    Character
    Psypher Aemaeth
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Yeah. Let's call it Chiropractor. And it revolves around dashing between party members and healing them using Hokuto Shinken.
    (0)

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