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  1. #1
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,175
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    So like the concept of 'Fistweaving' from WoW's Mistweaver Monk, where a fraction of melee damage is converted to group heal when the enemy is debuffed?
    (3)

  2. #2
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,052
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dakimakura View Post
    I always had it in my mind that a hammer combat job would have to be a tank, but hey I'd take a healer.
    I just want a job that uses a big warhammer as a main weapon.
    Quote Originally Posted by Azurarok View Post
    They often design content with healers meant to coordinate like ranged units, so probably not. It'd be more of a dedicated off Tank or a support oriented Melee. I'd imagine they'd need to change the trinity by quite a bit to make it work, though I wouldn't be against that.
    Tank or DPS seems like the likeliest Role for a hammer-wielder, yeah, but it might be nice to go against expectations once in a while (it would probably be a nightmare to balance, like you said)!

    Quote Originally Posted by Arrius View Post
    So like the concept of 'Fistweaving' from WoW's Mistweaver Monk, where a fraction of melee damage is converted to group heal when the enemy is debuffed?
    I'm not familiar with what you're referencing, but that sounds like it could be a fun gimmick, sure!
    (1)

  3. #3
    Player
    Sivante's Avatar
    Join Date
    Jul 2024
    Posts
    150
    Character
    Sivante Si'akea
    World
    Zalera
    Main Class
    Blue Mage Lv 80
    I don't see why not. OW Had Bridgette, WoW had fist-weavers. Many games have hosted what I'd call 'melee healers'. Whether they fit into the modern FFXIV mechanics or not isn't overly relevant to me personally as they still maintain BLM, a class based on doing damage by not moving as much as possible, in a game with mechs based on making you move as much as possible.

    So, yeah, I don't see why it wouldn't be viable. May even be a good design idea to apply to old fan faves like Geomancer.
    (1)

  4. #4
    Player
    AceOfCakez's Avatar
    Join Date
    Jul 2019
    Posts
    20
    Character
    Psypher Aemaeth
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Yeah. Let's call it Chiropractor. And it revolves around dashing between party members and healing them using Hokuto Shinken.
    (0)

  5. #5
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,005
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Red Mage Lv 100
    On that note I will always root for Green Mage as a Tank with their emphasis on buff/debuff-oriented spells

    Plus you can then make a light party of color mages
    (2)

  6. #6
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Least in WoW always wanted something like "beacon of atonement" for paladins.

    For people who don't know. One of the priests healer specs Disciple have a buff "atonement" that they apply to people they heal, for then to heal them further when the priest deals damage.

    While paladin have various beacons that makes certain heals hit a beaconed target as well as their main target. So a "beacon of atonement" would be a buff that heals a target when you attack an enemy.

    Issue tho that the job would quickly be the go-to since dps matters over heals. Another being that the job would still need direct ranged/aoe heals or it wouldn't be useable in a multitude of fights for they would either be too far away from the enemy or ally.
    (2)

  7. #7
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Least in WoW always wanted something like "beacon of atonement" for paladins.

    For people who don't know. One of the priests healer specs Disciple have a buff "atonement" that they apply to people they heal, for then to heal them further when the priest deals damage.

    While paladin have various beacons that makes certain heals hit a beaconed target as well as their main target. So a "beacon of atonement" would be a buff that heals a target when you attack an enemy.

    Issue tho that the job would quickly be the go-to since dps matters over heals. Another being that the job would still need direct ranged/aoe heals or it wouldn't be useable in a multitude of fights for they would either be too far away from the enemy or ally.
    We have Sage with Kardia, which you put on a target (usually tank for obvious reasons) and all your attacks cast a heal on the target.
    (3)

  8. #8
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    We have Sage with Kardia, which you put on a target (usually tank for obvious reasons) and all your attacks cast a heal on the target.
    Aaaah, might have forgotten about that one. Didn't touch sage since hitting 90 on it .-.
    (0)

  9. #9
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Considering how poorly the healers are balanced currently (SCH+AST supremacy, WHM crying in corner, SGE idk exists I guess), I highly doubt throwing in not only a fifth healer but a ‘melee’ one at that would do anything other than making the entire role-balance fall apart. Either it dethroned SCH/AST (and we all know SE won’t let SCH give up it’s spot at the top lol) or gets thrown in the ‘no-raid-buffs’ bin with WHM/SGE
    (2)

  10. #10
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,338
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Connor View Post
    Considering how poorly the healers are balanced currently (SCH+AST supremacy, WHM crying in corner, SGE idk exists I guess), I highly doubt throwing in not only a fifth healer but a ‘melee’ one at that would do anything other than making the entire role-balance fall apart. Either it dethroned SCH/AST (and we all know SE won’t let SCH give up it’s spot at the top lol) or gets thrown in the ‘no-raid-buffs’ bin with WHM/SGE
    Fun > balance
    I hope they realize this some day, then the healers might be enjoyable again
    (0)

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