How about, if everyone but the tank(s) are dead for more than 1 minute, the tanks get a huge damage buff so the fight doesn't take so long. It'll satisfy the tank's main character syndrome and spare people from watching for too long. Easy clap.


I'm so glad to see such a lively discussion around this whole situation.
Even happier to see that the overall consensus is that it's a problem the dev team needs to fix and rethink.
Let's keep rattling the cage, and hopefully we get the community teams attention. ^_^
That's the good energy right there.I'm so glad to see such a lively discussion around this whole situation.
Even happier to see that the overall consensus is that it's a problem the dev team needs to fix and rethink.
Let's keep rattling the cage, and hopefully we get the community teams attention. ^_^
Clearly tanks are not survivable enough and it's a bad thing to be dependent on a healer. Tanks need significant buffs.
All other classes will be changed to camera operators that watch tank players play the game instead.
Healers still have to constantly press 1 button though or their game will turn off.

This should honestly be a thread constantly kept on the front page at all times. I don't play on JP but I imagine they have better manners when it comes to casual content, so it is likely not an issue over there. The devs may not know this exists, after all how many of them do normal content in NA/EU duty finder? I would honestly be surprised if that number wasn't 0.
Please do try to be civil. Saying 'don't die' is dismissive of someone's issue, and saying 'you're selfish' is reinforcing of people playing lone-op style, which increases the problem. If you believe in teamwork and collaboration to fix this, demonstrate that with empathy. If you believe this issue can be overcome with skill, consider showing the skill of not belittling others grievances. This is, after-all, to place to air grievances, non?
As to lone players in an MMO, that is a matter best directed to CBU3, whom has openly stated they want to draw both loner players and group players. Critiquing people for being 'lone wolves' is a bit counter-intuitive, given FFXIV itself is pushing to encourage and gather those types of players as well.
It's not a desirable behavior we're seeing, but with enough conversation and attention drawn to it perhaps we can pressure for the balancing changes that would stop this kind of behavior from being enabled.


This is also an existing recurring occurence (but generally it's after 2 or 3 wipe.... Or right away if it's Ramuh EX)
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