Remember the no tank ramuh EX clears? Pepperidge Farm remembers.
Remember the no tank ramuh EX clears? Pepperidge Farm remembers.
Would it really kill warrior to make bloodwhetting based on damage dealt, not raw overtuned potency?
I mean, that'd increase the skill cap. use it during your high damage abilities to get more healing than you do currently, i imagine.
As a WAR player I can confirm this wouldn't change much of anything. I still blow it on my high damage abilities just out of habit, and WAR like everyone else leans into CRT/DET or CRT/DH half the time so it may risk actually buffing their life gain. That being said...
Won't matter. Most the solo's we are seeing are not contingent upon WAR self-healing, but are more making use of Pally's group mits. Wouldn't help anything to nerf WAR, the problem is the Trinity is broken. Tanks get mitigation, DPS, and healing. Healers get DPS and healing. DPS get... DPS. To truly fix the issue we would either need to make Mit unique to Tanks, DPS unique to DPS, and healing unique to healers, or adopt the hybridization and lean in. Unfortunately out of DPS, Mit, and healing only one is 'replaced' by good play of mechanics, and that's healing which leaves healers in a lurch I emphathize with.
Either way the current balance team lacks the courage to make meaningful changes to the Trinity, character depth, or the mechanics so non-healer play is just the new standard. I'd expect to see it continued short of a massive overhaul of how the trinity is handled.
chicken nuggeies weren't nerfed for that. they were nerfed/changed long after that. They were changed because new smns, and trolls, would use it thinking it was the best cause it was new, not reading tooltips as normal, and trolls would do it just to mess things up. I miss it, but it wasn't nerfed immediately nor for that reason alone.
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