Would it really kill warrior to make bloodwhetting based on damage dealt, not raw overtuned potency?
I mean, that'd increase the skill cap. use it during your high damage abilities to get more healing than you do currently, i imagine.
As a WAR player I can confirm this wouldn't change much of anything. I still blow it on my high damage abilities just out of habit, and WAR like everyone else leans into CRT/DET or CRT/DH half the time so it may risk actually buffing their life gain. That being said...
Won't matter. Most the solo's we are seeing are not contingent upon WAR self-healing, but are more making use of Pally's group mits. Wouldn't help anything to nerf WAR, the problem is the Trinity is broken. Tanks get mitigation, DPS, and healing. Healers get DPS and healing. DPS get... DPS. To truly fix the issue we would either need to make Mit unique to Tanks, DPS unique to DPS, and healing unique to healers, or adopt the hybridization and lean in. Unfortunately out of DPS, Mit, and healing only one is 'replaced' by good play of mechanics, and that's healing which leaves healers in a lurch I emphathize with.
Either way the current balance team lacks the courage to make meaningful changes to the Trinity, character depth, or the mechanics so non-healer play is just the new standard. I'd expect to see it continued short of a massive overhaul of how the trinity is handled.

chicken nuggeies weren't nerfed for that. they were nerfed/changed long after that. They were changed because new smns, and trolls, would use it thinking it was the best cause it was new, not reading tooltips as normal, and trolls would do it just to mess things up. I miss it, but it wasn't nerfed immediately nor for that reason alone.
"No Healers"
I see 2 healers, 2 somewhat healers, and a quarter healer
WAR x2. PLD x2, And DNC (And SMN, but meh)
But nerfing WAR's party wide healing?
You got a better chance of
A) World Peace
B) Forums being happy about the game
C) Balmung Ul'dah being cleaned up.
Ain't wrong. Personally, I'd prefer to see Tanks only Tanking, DPS only DPSing, healers only healing. But sadly the community kind of went to war with that idea once already so I dunno what a fix would look like at this point short of a total overhaul.
Agreed.
I would've loved if they did the job focusing for Dawntrail and leave the graphical upgrade for 8.0
All the shiny graphics in the world mean squat if jobs are just left in the mess they currently are.
Yeah, it feels a bit disingenuous to chrome out the engine when it isn't working properly. Fix the machine, then you can focus on making it pretty.


this sort of clear is fine because it's more difficult to not bring a healer.
I think it's fine if people challenge run and use suboptimal comps to clear without a healer as long as it isn't the norm.
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